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Julieann Rohde

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Jun 26, 2024, 5:34:42 AM6/26/24
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Almost as important as any in-game setting is the way your Windows installation is configured. A great many problems and performance issues, especially stuttering, crashes and slowdowns, can be traced directly to sub-optimal settings in Windows and out-of-date or badly configured drivers. Go through our Stable Gaming Guide to get your PC in the best shape, and at the very least make sure to update your Graphics Drivers to the latest available version.

To successfully conduct any tweaking, you will need some way of objectively measuring your performance in Frames Per Second (FPS). The easiest way to do this is to use the Stat FPS command, as covered under Console Commands in the Advanced Tweaking section. Another method is to download and install the free FRAPS utility, then launch it prior to starting up Borderlands 2 or Borderlands: The Pre-Sequel. Either method will provide you with an FPS counter which is displayed in the corner of your screen.

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Pay attention to your FPS during the game, particularly during graphically intense scenes, such as heavy combat. If your FPS dips to a very low level at any point, or is constantly spiking, then this is a good indication that you need to adjust various settings, whether to raise your minimum FPS to at least around 30 FPS or more, or simply to stabilize your framerate to prevent stuttering.

To access the full suite of in-game settings, launch Borderlands 2 or Borderlands: The Pre-Sequel, press ESC to go to the Main Menu and select Options. The Video options are covered in detail later in this guide. First we examine the general Gameplay, Audio, Keyboard / Mouse and Controller sections of the options.

Training Messages: If set to On, training messages will periodically pop up on the screen giving you hints and details on using the various features in Borderlands 2 and Borderlands: The Pre-Sequel. They appear most frequently during the early part of the game. If you're new to the Borderlands series then it is best to leave this setting enabled.

Weapon Aim Toggle: If set to On, when you press the aim button (Right mouse button by default), you will look down the sights of your weapon, until you press the same key again. If set to Off, you must hold down the key to remain aimed down the sights.

Crouch Toggle: If set to On, when you go into a crouch (C key by default), you will remain in crouched position until you press the same key again. If set to Off, you will only remain crouched as long as you hold down the crouch key.

Fixed Minimap Rotation: This setting controls the way the minimap, displayed in the top right corner of the screen, behaves. If set to On, the minimap surroundings will rotate around your character's indicator in the center of the minimap as you look around. If set to Off, the minimap surroundings will remain fixed, and your character's indicator arrow will change which way it points based on the direction you are facing.

Item Rotation: This setting determines the way in which objects behave when inspected in your Inventory. In practice there appears to be no difference whether this option is set to Fixed or Locked - you can view any item in your inventory by right-clicking on it and selecting Inspect, and you can rotate the item freely by holding down your left mouse button and moving the mouse.

Lock Camera When Braking: If set to Enable, whenever you perform a powerslide in a vehicle (G key by default), the camera will try to remain pointed towards the direction the vehicle is facing. If set to Disable, the camera will remain pointed in the direction of your crosshairs during a powerslide.

Use Inverted Reverse Steering: This setting controls the way in which your steering behaves when reversing in a vehicle. If set to On, and when using the reverse camera in a vehicle (V key by default), moving your mouse to the left will result in the vehicle reversing to the right; if set to Off, the arrangement is reversed.

Censor Gore: If this option is set to Yes, the main forms of gore in the game, such as blood and dismemberment, will be disabled. Disabling gore can also improve performance during combat. If this option is set to No, the gore will not be censored in any way. However if the PhysX Effects setting is at Low, then there will be no blood and gore, regardless of this setting. See PhysX Effects under the Graphics Settings section later in this guide.

Gunzerking Autoswitch: The ability to use two different weapons at the same time in Borderlands 2 is known as Gunzerking. This dual-wield capability is a unique skill of the Gunzerker character in the game. If this option is set to Yes, your control layout for your primary and secondary fire buttons/keys will automatically be changed when Gunzerking: primary fire (Left mouse button by default) will shoot the left gun, secondary fire (Right mouse button by default) the right. If set to No, weapon controls remain the same as normal when Gunzerking.

Player Callouts: This option controls the various witty remarks that your player may automatically make at any time, particularly during combat. If you don't want your player to make any such callouts, set this option to Off.

Push To Talk: This option relates to any communication with other online players that you initiate via your microphone. If set to On, you will only transmit any sound from your microphone when you press the Talk key (T by default). If set to Off, any noise picked up by your microphone will be constantly transmitted (such as your breathing), which can both annoy other players, and use network resources.

Mute Audio on Focus Loss: If set to On, whenever the game is minimized or not the primary focus in Windows, all of the game's audio will be automatically muted. If set to Off, the audio will keep playing in the background regardless.

Mouse Sensitivity: This slider determines the level of responsiveness of the mouse to your movements. The further to the right the slider, the more responsive the mouse will feel. Keep in mind that if your mouse movements feel laggy even after raising the Mouse Sensitivity, there are several other things you should check:

Mouse Smoothing: If set to On, this setting attempts to reduce the jerkiness of mouse movements by taking the average of several input samples, rather than just a single sample at any time. Note that mouse smoothing is not the same as mouse acceleration/deceleration. The main benefit of enabling mouse smoothing is that it can increase precision and, as the name implies, provide a feeling of smoothness in mouse movements. The major drawback is that it can result in noticeable mouse lag, making the mouse feel less responsive, particularly during fast-paced action. On balance it is best set to Off for maximum responsiveness in Borderlands 2 and Borderlands: The Pre-Sequel.

Aim Assist: If set to On, your weapon will automatically soft lock on to targets as soon as you bring your crosshairs close to it. This obviously makes aiming much easier, which in turn reduces the overall difficulty of combat. If you don't want any assistance in aiming, set this option to Off.

Key Bindings: The individual commands and the keys and buttons to which they are bound can be found under this section, and can be remapped if desired. Select the 'Reset Key Bindings' option if you want to reset all the command bindings back to their default at any time.

Invert Gamepad Look, Turn, Move, Strafe: These four settings determine whether the relevant controller feature is inverted (On) or not (Off). When a feature is inverted, it will move in the opposite direction to that which it would normally do.

Sensitivity X, Y: These sliders control the sensitivity of the X axis (left/right) and Y axis (up/down) of the controller. The higher the sensitivity, the more responsive that controller axis will be to movement. See the Mouse Sensitivity setting earlier in this guide for other Borderlands 2 and Borderlands: The Pre-Sequel settings which can impact on general input responsiveness.

Aim Assist: If set to On, your weapon will automatically soft lock on to targets as soon as you bring your crosshairs close to it. This makes aiming easier, but may be necessary to compensate for the greater difficulty in aiming precisely with a controller as opposed to a mouse. If you don't want any assistance in aiming with your controller, set this option to Off.

Borderlands 2 and Borderlands: The Pre-Sequel have a large number of graphics-related settings, and these can have a substantial impact on the way the game looks, and how smoothly it plays on your system. To access all of the available graphics settings, start Borderlands 2 or Borderlands: The Pre-Sequel, select Options under the Main Menu, then choose the Video item. In the following section we'll go through each of these graphics settings in detail and see exactly how they affect performance and image quality.

In the performance graphs shown, for each setting we start with a "baseline" where all options are set to the maximum possible, including PhysX at Ultra, FXAA On, and 16x AF, along with VSync Off and Framerate set to Unlimited. From this baseline, we vary individual settings to measure their effect on performance and image quality.

This section begins our look at the graphics settings in Borderlands 2 and Borderlands: The Pre-Sequel. To access the full range of graphics settings, you will need to scroll down the screen using the arrow at the bottom of the Video options page, or by using your mouse wheel. Most of these settings will have an impact on image quality and performance, unless otherwise noted.

Brightness: This slider controls the overall brightness of the game image. The correct level will vary depending on your monitor's brightness level and your viewing environment. Set brightness such that it is not high enough to cause the screen to appear washed out or "milky" looking, and not low enough to lose all detail in darker areas. This setting has no impact on performance.

HUD H. Bounds, HUD V. Bounds: These settings determine the boundaries of your Heads Up Display (HUD), which is the various informational elements shown around the screen, including the shield and health bars to the bottom left; the level indicator at the bottom center; the grenade and ammunition counters at the bottom right; and the minimap and objectives displayed at the top right. The HUD H. Bounds slider controls the horizontal (left and right side) boundary; the HUD V. Bounds slider controls the vertical (top and bottom) boundary. Moving the relevant slider to the left forces the HUD elements closer to the middle of the screen; moving the slider to the right pushes them closer to the edges of the screen. This setting has no impact on performance.

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