hello everyone. I would love to add a silent hill ps1 style inventory system to my game with 3 or so item slots, But i have no idea where to start. if anyone has any ideas for how i could go about this please let me know. thanks in advance
To be honest, you got your work cut out here. A decent inventory system is a WHOLE THING. And yo have two pretty detailed parts. The backend, which usually involves a lot of structures and using the save game, and the front end, which is a fairly complex widget system.
ok thanks for the feedback. I would like to at least try to do the inventory myself first before i get horror engine, i dont plan on having saves in my game. and i dont really want to do the rotating objects. the main thing i want for the inventory system is the objects that kinda spin when you hover over them, how would one go about that?
thanks! is there a way that i could make each item just spin in the inventory kinda like in the gif above?
i would like to add that to my game too along with the inspect. would i make the item spin in the widgets or something?