MHel...@gmail.com
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to FoW-Madison
Well, after a Monday night discussion, the concession that despite the
effort to balance the play has had the opposite effect.
So....
What I need from all of you, Phil, Clay, Joe, Mike, Fred, (either
Steve or Scott....which evr it might be....) and of course, me, is to
get some feedback.
What I have in mind is to GM the campaign setting. This does a couple
things:
1. It increases the play time we would have as I would knock out
the campaign stuff in between monday nights.
2. It increases the level of Fog of War. Neither side will know
the other sides TO&E. Orders will be issued to units and their
movement, zone of control, command radius, engagements will observed
only by me. Each side will receive intelligence briefings only.
So, to do this, I have a couple questions that need to be addressed.
1. I'll not have control of any units either side (which is my
sacrafice in this)
2. Each side, after the TO&E is already made, and is unknown to all
but me, the players sides will be determined randomly. Is this
agreeable?
3. Will this be a "late-mid" war or "early-mid" war setting? IE, do
we want some of the big nasty toys...Panthers, Tigers, Elephants,
T34/85s, KV-85s, Su-85s?
4. Because Fred has several nifty US units (and they do look rather
nice), and the store has a surplus of US inventory, the possible sides
would be: 1 US Player, 2 German Players and 2 Soviet Players. For
Fred's sake, unless he wants to be randomly assigned, I think he can
play the US. As far as I am concerned, I trust anyone to handle my
German units, so I dont think having the enough German items is every
going be a problem. However, the Soviet material is less available
and I dont wish to volunteer Clay and Phils stuff...so, is this
agreeable as well?
-------if it isn't, that means that the Clay and Phil are going to be
Soviets and Joe and Mike are Germans.
Any issue I failed to raise or one that you want, please do so...it is
a free forum.....
Michael