Major Refactoring Region is now called Scene

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Eleftherios Garyfallidis

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Oct 18, 2012, 6:27:49 AM10/18/12
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Hello all, 

after popular demand class Region from fos/world.py is now called Scene. The term scene is  more familiar for people who study visualization. It also makes more sense to say that an actor is added in a scene rather than in a region. It makes it more clear.

Cheers,
Eleftherios 

Stephan Gerhard

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Oct 21, 2012, 6:31:41 PM10/21/12
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Hi,

Great to see that you guys are making progress on fos.

The reason why Region is (was) called Region is that all it does is defining a local coordinate
system in the world coordinate system, and have the associated actors be expressed in this system.

Scene would be more apt for the World-class I guess, but either way it's fine. Make sure that the
examples reflect the refactoring ;)

Stephan

Eleftherios Garyfallidis

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Oct 23, 2012, 11:42:09 AM10/23/12
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Hello,

On Mon, Oct 22, 2012 at 12:31 AM, Stephan Gerhard <uni.des...@gmail.com> wrote:
Hi,

Great to see that you guys are making progress on fos.

Thank you.
 
The reason why Region is (was) called Region is that all it does is defining a local coordinate
system in the world coordinate system, and have the associated actors be expressed in this system.

Well this is easy to change back later. But the term region doesn't really help  even for the coordinate systems as you first create a Window and then a Region and people don't really know if this region is in the window or the 3D world. In addition, there is nearly no documentation on this part of code something that needs to change soon.

Scene would be more apt for the World-class I guess, but either way it's fine. Make sure that the
examples reflect the refactoring ;)

Yes, all examples reflect the change. I think it makes much sense to say that there are many scenes in the world and that each one of them has each own coordinate system.
 
Stephan

Best wishes,
Eleftherios
 

 

Am Donnerstag, 18. Oktober 2012 06:27:50 UTC-4 schrieb eleftherios:
Hello all, 

after popular demand class Region from fos/world.py is now called Scene. The term scene is  more familiar for people who study visualization. It also makes more sense to say that an actor is added in a scene rather than in a region. It makes it more clear.

Cheers,
Eleftherios 

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