The Preventive Services Program is a partnership between The Salvation Army and the Onondaga County Department of Children and Family Services. The program provides high quality home based case management services to families with children experiencing challenges that may lead to safety risks. The Protective Factors from the evidence-based Strengthening Families Model are used to guide case planning, case coordination and counseling services. The primary goal of the Preventive Services Program is to keep children safely at home and therefore to keep families together in order for children to be the most successful. All goals are created in collaboration with clients in order to propel families towards growth.
Family Place is a collaboration between The Salvation Army, Onondaga County Department of Children and Family Services, Huntington Family Center and Catholic Charities. Visitation Services provide safe opportunities for parents to visit their children who are in foster care and/or relative placement. Two sites are equipped to provide moderate and strict supervision of family visits. Transportation is provided for children to and from visits. Initial and ongoing assessments are performed to determine the need for educational and clinical resources. Visitation staff intervene with families as needed to address safety concerns and provide ongoing feedback. Counseling is provided for families who are identified as having serious risks that create barriers to returning the children safely to their parent's care, and for those who need family centered clinical intervention.
The Domestic Violence Services programs have offered non-residential services in Onondaga County for over 30 years. These services offer assistance to individuals who have been victims of domestic violence and aim to reduce the potential for further conflict or instances of domestic violence.
Functional Family Therapy (FFT) is an Office of Juvenile Justice and Delinquency Prevention (OJJDP) blueprint model method of therapeutic intervention. FFT is a short-term, high intensity, family therapy model that targets juvenile justice and/or child welfare concerns. FFT is a strength-based model built on a foundation of acceptance and respect. The program is primarily home based, serving families who reside in Onondaga County. FFT offers specific and individualized interventions for the unique challenges, diverse qualities, and strengths of all families. The program is 12-14 sessions on average over 3 to 5 months, and has a success rate of 95%. The model targets youth with emotional or behavioral problems between the ages of 11-17 and their families. Families can be identified and referred by the juvenile justice system, child welfare system, school system, and mental health system. Referrals for the FFT program are made by the Onondaga County ACCESS Team. To contact ACCESS for a referral or questions about the FFT program please call, (315) 463-1100.
The clinical staff at Family Place were trained in the model in February 2020. Although services couldn't be provided in person during the COVID-10 shutdown, staff continued to work on strengthening their skills during that time and opened their first case in September 2020.
Skill building services are for youth ages 0-21 designed to help youth build personal competence and independent living skills to achieve success at home, school, and in the community. Activities are hands-on in community-based settings that are most natural to each youth. Youth receive one-on-one support from their skill builder weekly until goals are achieved. Individualized services plans are developed for each youth based on their unique needs and goals. Eligibility requirements for youth are Medicaid insurance coverage and a mental or behavioral health diagnosis.
Children and Families living in Onondaga County. The identified youth must have Medicaid insurance and a previous mental health diagnosis or a current provider that can collaborate regarding mental health or behavioral needs that are presenting and would benefit from supportive services.
Skill Building is beneficial because it gives youth and families an opportunity to learn and build skills in a very individualized and personal way according to the needs of the child in the context of their family and settings that are typical for them. Youth meet with the same skill builder once or several times throughout each week to identify and build skill sets using activities and environments that match their learning styles and developmental needs. Skill Builders can be part of a youth's larger team of providers if one exists so that the service is collaborative and complements other services treatment goals. Skill Building is designed to work with the youth as long as required to help reduce behavioral health symptoms.
The Salvation Army, an international movement, is an evangelical part of the universal Christian Church. Its message is based on the Bible. Its ministry is motivated by the love of God. Its mission is to preach the gospel of Jesus Christ and to meet human needs in His name without discrimination.
Here at TMP, we often have contests that involve designing armies or forces for various game sets. Of course, this means there is a need to make sure that the submissions are valid (legal) under the game system. In the past, I've handled this by checking the list manually, or by coding special routines to check legality.
However, listing-checking becomes more difficult for the more complex game systems, so I've been wondering about using army list software for that purpose. When I mentioned this to Rob Bowes of Lone Wolf Development, he was kind enough to provide me with an evaluation copy of their Army Builder 3 product.
As it turned out, the game I was immediately interested in - Hundred Kingdoms - doesn't have any AB3 data files available yet. Now, I could have tried to convert the files for the previous version of Army Builder (there's a conversion utility available), but I figured that creating a set of data files from scratch would be a good learning experience...
First, I read the Army Builder manual (available online at their website) - which helped quite a bit. At first glance, the software looks a bit daunting, but it's the sort of thing that is intuitive once you've read the manual. In a real nutshell, you select the game system and army/force/faction you are interested in, then you click on units (displayed at the top) to put together your army roster (shown at the bottom of the screen). You can even drag-and-drop units to compose groups/squads/elements.
However, I wanted to go beyond just being a regular user of Army Builder and learn how to make the data files that define a game system. So next, I started reading the supplementary manual and documents.
(As I learned along the way, the current data file tutorial hadn't been updated for the latest version of the program. However, I've given Lone Wolf a list of needed updates, and I imagine they'll have a revised version available soon.)
The first thing you do when putting a new game system into Army Builder is to create what is called a definition file. As the name suggests, this file is simply a list defining various types of game information. You can do this by manually editing a text file...
After filling in some basic information about yourself (so that users can give you feedback on your data files, assuming you share them with others) and the game system, you start defining the game system.
Lastly, I use the Terms section to customize Army Builder a little bit. For instance, the program lets users break their rosters down into forces. The default name for these forces is "squad" - I change that to "group."
With the definitions file done, I can use ABCreator to create one or more data files. To keep things organized, I've decided to create one data file for each of the nine races in Hundred Kingdoms.
This process is pretty mechanical, just filling in the information. Usually this means typing in the information, but in a few cases a few mouse clicks brings up a list of options - for instance, "Race" brings up the list we defined earlier.
Here, I'm designing an OutKast army for 100K. The top panel lists the available units; the bottom panel shows what I've selected so far. The red icon means my army isn't valid yet - I haven't chosen a warlord!
It takes a while to set up for a new game system, but Army Builder makes army design easy - and the data files can now be shared (via the Army Builder website) with other gamers so that they can design their own 100K armies.
Welcome to the Grambling State University Army Reserve Officer Training Corps (ROTC) program. We are 100% focused on providing the Army with quality, competent, agile, and adaptive leaders as commissioned officers. Students who participate in our program enhance their understanding of leadership and have a greater appreciation for excellence.
Army ROTC is one of the best leadership courses in the country and can be a part of your college curriculum. Learning to become a leader makes your college experience even richer and prepares you for the future.
Academic excellence is our priority for all students enrolled in the Grambling Army ROTC program. Students learn how academic success is a priceless career builder at every academic level. By using academics effectively and committing to quality training and good decision making our students build the desire to exceed standards in other areas of leadership development and academics in the classroom.
Lets start with the basics, the program is of course windows only (tough luck Mac dorks and Linux losers, no one can write a version in Java apparently!) which is minor as I have just picked up a laptop with windows 7, so I am O.K. though It would be smart as alternative formats become more popular to universalize via java rather than assume no games use Macs (By the way every other computer I have is a Mac, does it show?) After all DOJs Heromaker is written this way and Works like a charm on my Mac and my PC, and is from a less computer focused source. But again this is minor, and wont bother any of you who have a PC nearby. As with most PC programs of this type upon loading from the CD I could do nothing until I updated to the newest version (guess this was my fault for buying in the store rather than on line) and then gives you a listing of games you can download. There are quite a few including Warhammer and Warmachine, AT-43, Babylon 5 A Call to Arms, Void and more. Also included was a toolkit to make your own army lists (more on that later) once you have updated and downloaded the software is ready to use. Now the good news it does what it is supposed to do, assuming you have up to date rosters. It prints out a clean and neat army list with all of the included options and nice mini synopsis of special abilities I was able to belt out a 1500 point Ultra Marines list in a matter of moments without the Codex, by simply looking at my minis (to remember how many of each type I had) and adding/ removing wargear. It also checked not just for validity of points but allowances on units, I.E. you cannot make an all HQ army at 1500 points without the system letting you know this is not tourney legal. It was also accurate with the newest Space Marine Codex. Making this a very nice tool for the Warhammer 40,000 player, And I would Wager (though I do not play it so cannot guarantee) a good tool for Warhammer Fantasy as well. So to recap its a great tool for Warhammer players.
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