Hi Petr,
Ah ok. I was wondering why I couldn't find it.
There is some talk on the Juce forum to develop a wavelet rasterizer
for Juce.
http://josiahmanson.com/research/wavelet_rasterization/
Since this method doesn't require flattening curves, I've been looking
into ways to do stroking while preserving curves. Your blog posting is
pretty much to only thing I could find about this topic on the net. I
was curious what state your code was in so we could possibly extend/
use it.
Were the problems/issues you ran into total show stoppers or do you
still think curve to curve stroking is achievable with the right
amount of time?
Thanks
On Apr 23, 10:12 am, Petr Kobalíček <
kobalicek.p...@gmail.com> wrote:
> Hi,
>
> I think I didn't commit the stroker into SVN, because I had problems
> with cubic to cubic stroking. Quadratics were quite good, although
> there were some issues too. I have still the code somewhere so I can
> look, but for me it's currently low priority task.
>
> Are you interested about curve-to-curve stroking? I mean are you
> planning to implement this thing?
>
> Best regards
> Petr Kobalicek
>
>
>
>
>
>
>
> On Tue, Apr 17, 2012 at 9:39 PM, Sonic Fiftynine <
supermari...@gmail.com> wrote:
> > Saw your blog post from last year:
> >
http://fog-framework.blogspot.ca/2011/08/quadratic-bezier-curves-stro...