A clarification on rules

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slade germain

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Aug 18, 2017, 10:37:43 AM8/18/17
to Friendly Neighborhood HeroClix Google Group, Kevin cole, Randy Silvia, Randy S Silvia, clixm...@gmail.com, eight...@gmail.com, Jake Clix
With the new rules coming into effect soon just to let people know we will be running a sidekick night soon and they said it will provide the new rulebook so if you dont pick up the thor starter have no fears.

Also the Stop clicks have come up in question a few times here is the ruling Notice how it now makes it so even if you pulsewave a character with a stop click revealed or being reveille it is not ignored the stop supersedes pulsewave.  We maybe will have some def printed up because they are changing allot of the terms to short ones like power and close and things like that.
 STOP CLICK
[C]Some special powers will have the word STOP leading the wording for the power. If a special power includes the word STOP, it means that when a click with that special power is revealed while turning the dial due to damage taken from an opposing character’s attack, you will stop turning the dial regardless if there's remaining damage to be taken. The entire special power also can’t be countered or ignored.

[C]You only stop turning the dial if the click with the special power is revealed due to taking damage from an opposing character's attack. Turning the dial for any other game effect, including healing or damage taken that was not from an attack, will not cause you to stop turning the dial.

[C]If a special power with STOP grants any other game effects, those additional game effects also can't be ignored.
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