FLUTTER APP ICON FOR IOS DEVICE:
Does it matter if I replace the filename by a simple one as long as it matches the name of the new image and will it works on an ios device?
example:
source code:
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76 @2x.png",
"scale" : "2x"
},
new code:
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "152.png",
"scale" : "2x"
},
152.png having a size of 152 * 152.
Being on Windows, I do not have Xcode
Am I allowed to delete this part of the code:
"info" : {
"version" : 1,
"author" : "xcode"
}
FLUTTER APP ICON FOR ANDROID DEVICE:
Is that normal I can only generate a legacy Launcher Icons and not an adaptative one, it is telling me 'Project must be built with SDK 26 or later to use adaptative icons'

I am targeting the last version:
android {
compileSdkVersion 29
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.xxxx.flutter_appkkk"
minSdkVersion 16
targetSdkVersion 29
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}