Thanks.
Chris Charabaruk
On 19 май, 00:33, "Scott Graham" <sgra...@gmail.com> wrote:
> Yup, it's not possible right now because Fluix renders directly. Absolutely
> seems like a good feature though, I'll put it on the todo's.
>
> Also, profuse apologies for not getting a version of Fluix out that works
> with the Refresh. It's a long weekend here and supposed to be raining, so
> I'm hopeful that I'll make a new release (with source) this weekend.
>
> scott
>
> On 5/18/07, Chris 'coldacid' Charabaruk <colda...@gmail.com> wrote:
>
>
>
>
>
> > At this point, I believe that ability is yet to be added. However, I'm
> > sure that Scott plans on adding it in the near future.
>
> > Chris Charabaruk
>
> > On May 17, 3:05 pm, Alexey.Smesh...@gmail.com wrote:
> > > Interesting idea, using flash animation in XNA project.
> > > But i dont understend how i can render swf movieclip to 2DTexture.
>
> > > Thanks.- Скрыть цитируемый текст -
>
> - Показать цитируемый текст -
Its actually how I think it should do, it doesn't try and change the
render target it just renders to whatever set. For advancing
compositing, its simple a matter of
SetRenderTarget( offscreen )
Movie.Draw()
SetRenderTarget( backbuffer)
DoFlashyStuffWith( offscreen )
Deano
On May 24, 9:41 pm, "Scott Graham" <sgra...@gmail.com> wrote:
> I was intending to support rendering to a RenderTarget2D (as in, for
> example:http://blogs.msdn.com/shawnhar/archive/2007/05/23/transitions-part-fo...).
> Would that work for what you're thinking?
>
> scott
>