fluix on XNA 3.0

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Demian

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Mar 19, 2009, 1:02:05 PM3/19/09
to Fluix
Hi,
First of all allow me to congratulate you on doing this type of
project.

I'm using game studio ( CTP) 3.0 (express 2008) with .NET3.5 and I'm
unable to get your sample code working.

When ever the line
<code>
movie = MovieInstance.Create("TestMenu", graphics.GraphicsDevice,
content);
</code>

is on, the line
<code>
base.Initialize();
</code>

throws the following error: Could not load file or assembly
'Microsoft.Xna.Framework, Version=1.0.0.0, Culture=neutral,
PublicKeyToken=6d5c3888ef60e27d' or one of its dependencies. The
system cannot find the file specified.

I guess its because I haven't added the pipeline, however I can''t
find the option in VS express 2008 to do so (yes I did follow your
video, good job on that by the way)

Julien Hamaide

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Mar 19, 2009, 3:39:24 PM3/19/09
to fl...@googlegroups.com
In fact, you need to recompile it for XNA 3.0. The binaries are made for XNA 1

Julien

treething

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Mar 29, 2009, 10:32:23 AM3/29/09
to Fluix
It isn't as simple as a recompile though. First the projects need
rebuilding because they won't convert to XNA 3.0. Then there are a
bunch of compile errors to fix. I've done all of that, but it doesn't
work yet. I know that some of it is because of changes made to how the
pipeline works since XNA 1.0. But my first issue is a little wierd.

When I try to run the FluixPipeFontGenTest I get this:

"The assembly with display name
'Microsoft.Xna.Framework.Content.Pipeline' failed to load in the
'Load' binding context of the AppDomain with ID 1. The cause of the
failure was: System.BadImageFormatException: Could not load file or
assembly 'Microsoft.Xna.Framework.Content.Pipeline, Version=3.0.0.0,
Culture=neutral, PublicKeyToken=6d5c3888ef60e27d' or one of its
dependencies. An attempt was made to load a program with an incorrect
format."

I've checked my references and they seem fine (and identical to
projects that do work), so I'm a little lost. Why would that DLL fail
to load for this project? Does anyone have any ideas?

I've cross-posted this at http://forums.xna.com/forums since I'm not
sure how active this list is).
> > video, good job on that by the way)- Hide quoted text -
>
> - Show quoted text -

Scott Graham

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Mar 30, 2009, 7:29:45 PM3/30/09
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Hi

I haven't looked at it since the days of pre-1.0 (sorry), but
BadImageFormatException is normally a x64 vs x86, or perhaps in this
case x86 vs. Xbox?

scott
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