During the months of November and December 1997, the movie Titanic by James Cameron was released to the world. It was nominated for 14 academy awards and won eleven.FLTK played a major role in Titanic. Digital Domain, the company that made the special effects for the movie, was facing many challenges when producing high resolution images on SGI machines. The machines were running Iris and X11 and had the huge (today tiny) amount of 40MB RAM.
Oh man, 25 yrs? Feelin old, lol.
For the sake of history, I'll throw in my 2cents..
[matt] The machines were running Iris and X11 and had the huge (today tiny) amount of 40MB RAM.[weanti] Isn't it IRIX? (Later you mention also IRIX).
Yes, he means IRIX.
Iris is also in our brains because SGI's early models were named Iris supersceded
later by all their more specific hip model names.
Digital Domain may have had a Personal Iris or two lying around (can't remember),
but because DD was a company started in 1992 (I think?), they started with whatever
equipment was current at the time, and I think Personal Iris's were getting to be old
products at that point, as SGI was making large product improvements quickly
in the early and mid 90s. So mostly I think we had Indys, Indigos, and then those
big Challenge machines that Shoshana at Matt (Coohill) were able to wrangle into
shape as backbone servers for each network segment, with about 8 or 10 workstations
hanging off each segment if memory serves.
Probably some other models too; basically anything and everything SGI was making
in those days. Those large machines had fiber backbones, were the size of
refrigerators, and were all named after hockey teams; maple-leafs, mighty-ducks,
blackhawks, penguins, sharks, etc.
The smaller machines were all out at the desks and had those massive SGI monitors
that were heavy as f*ck. I can't remember, but I think certain people had the consoles
for the big servers, which had multiple processors. Those were TDs that needed the
multicore power, and local access to the disks.
Pretty sure by that time everyone was running IRIX with X windows, and the older
PostScript based window manager that SGI had been using previously had finally
gone the way of the dodo by then, hence the need for us upgrading from Forms
to Xforms around that time. (below)
FLTK was inspired by the Forms Library API (get it? Forms Library, "F"orms "L"ibrary, "FL"), but Forms was built on top of Irix GL, the predecessor of OpenGL, limiting it to run on SGI machines. A few years later, Forms was ported to X11, but by then, FLTK was already much more powerful.
..Nuke is still one of the great compositing tools in the F/X industry, albeit without FLTK inside.
[weanti] Isn't it IRIX? (Later you mention also IRIX).
Yes, he means IRIX.