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<script src="jquery.canvaswrapper.js"></script>
<script src="jquery.colorhelpers.js"></script>
<script src="jquery.flot.js"></script>
<script src="jquery.flot.saturated.js"></script>
<script src="jquery.flot.browser.js"></script>
<script src="jquery.flot.uiConstants.js"></script>
<script src="jquery.flot.drawSeries.js"></script>
"Two it teaches about what individual scripts do since each example more or less includes different scripts"
There also isn't any error handling in this regard. For instance if you include just the basic jquery.flot.js you'll find out that you need jquery.canvaswrapper.js. The issue is that the error doesn't help because you get a generic interpreter error like "object does not exist" making it look like the there's a bug in the code; not a proper handled error message like "the following script/objects are required". This is especially true for the uiConstants scripts where yet again you get a 'object does not exist' instead of a 'this property must be set before plot initialization'.