I do want to say that this game is incredible! It has become one of my all time favorite games in recent memory. A big thanks to the developers for creating this game and for all the support! All I want is a solid saving system and I can deal with the rest!
Im having problems on the ps4 since update 1.05.
Used a saviour snapps in skalitz before i knocked a guard out in case i failed (i did) so i reloaded and i was greeted to having a bounty on my head even though no crime was commited up to that point .
There were many times i wasted several hours making money in skalitz (picking herbs and knocking people out to rob them) because i would load up a quick save (if i was caught) and all my money would be competely gone in the quick save .
I also got spotted robbing a crate, even though there was no one else in the same room as me, guessing the update gave npcs xray vision (very realistic).
Really not happy with these developers as its obvious they dont play test anything they just make the patch and send it off straight away hoping gamers will be patient enough to put up with the headache inducing bugs that they can (attempt to) iron out later.
I feel i have no option but to return my copy (collectors edition) as its unplayable and ive been bery patient waiting for fixes that always come weeks after they were originally promised. While i would love to play this game throughout its entirety with the occasional bug, i just cant enjoy a game that breaks every 5 minutes, its beyond a joke and defeats the main appeal of the game; the immersion.
The game is much worse since patch 1.04 (i didnt encounter any problems as bad as patch 1.05) and i cant imagine how this game will ever run smoothly on the original disc. Unless the new coding of the game is reprinted onto a new disc then the more they update this game, the more broken the game will only get.
Ill buy this game again if they release a goty edition, as it wont be in the alpha and beta stage its currently stuck in at the moment.
An update. I have discovered the issue causing the false saves. I had reached the maximum number of saves on ps4. It was a simple solve, I just deleted old saves and now everything works fine. I have not had anymore corrupted saves since posting the enitial post either. So far so good!!
Call of Duty: Black Ops 4 update 1.05 is going live on PS4, Xbox One and PC. The massive 11GB download adds Nuketown, Blackjack's Shop, the Bowie Knife in Blackout and dozens of crash fixes for Zombies. The patch notes arive courtesy of a post on the game's official subreddit.
There's obviously an absolute ton to cover with such a massive patch, so we'll document update 1.05 in broad strokes. On the multiplayer side, Ajax and his 9-Bangs have been asking for a nerf since day one. With such an SMG-focused meta, it's also nice to see some of the underutilized weapons in that class get a slight distance buff. Staying competitive is the name of the game in traditional PvP, and most of the changes on the positive or negative side are done in service of keeping things balanced.
The Zombies community, on the other hand, has been asking for more specificity in patch notes. With update 1.05, that wish has finally been granted. In the month following Black Ops 4's release, it's been frustrating to see so many blue screens popping up at critical moments during Easter egg quests. While Treyarch admits there's still plenty of work left to be done, the aim is to make this iteration of co-op better than the last.
Nuketown and Blackjack's Shop steal the spotlight in terms of adding new maps to play and cool cosmetics to buy, but Black Ops 4 update 1.05 goes a long way toward making sure all players have a better experience no matter what mode you play.
First thing I would try is, unplug the range extenders, go to settings and shut down the hub, once the hub has safely shut down remove power from the wall for 30 seconds to a minute. Then power the hub back up and try the remove button again while leaving the range extenders unplugged.
What @byarnell05 said... If that doesn't work you can try letting the hub do it's nightly maintenance and see if it clears. After that you will need a z-wave stick paired as a secondary controller to remove them. Hopefully you don't need to go that far.
I did firmware updates on six of the Aeotec 7 range extenders. Some of them were initially paired with S2 security, so I excluded them from the mesh, reset them to factory, and included them once again, but without security. That made the upgrade process go a lot faster.
After the upgrade, the devices are seen as new, but the former devices are not removed so they end up as ghosts. Before attempting the firmware upgrades, I purchased a Zooz Z-wave USB stick with the 700 series chipset. It worked great in removing the ghosts. Supposedly, the Hubitat C7 hub can remove ghosts, but I have found it to be hit or miss. The Z-wave stick is much more reliable. You can download the required Simplicity Studio 5 software from Silabs. There is a learning curve to using the software, but it is not too difficult.
I seem to recall having to exclude/reinclude after the latest (1.05) update in order to get the correct f/w value to show up in the HE details page, but I don't think I did that for previous updates... And I may be confusing that with a different z-wave device update experience - they all start to run together after a while!
I think I have heard that on Zooz devices (@erktrek - need your help here) there may be a need to exclude and re-included devices you update. I haven't followed the details closely since I only have any Zooz device, and it came w/the current FW when I received it.
Sad, it might be worth a shot to try and remove the "new" devices first and then try and remove the ghost devices using the method I outlined earlier. I've never tried to remove a ghost node when there was also an "active" version of the same node. Worth a shot if you don't want to wait for your zstick to show up.
Yeah, that's all looking very familiar now lol - but I just can't remember if I ran into this with my latest RE7 update or when I did my latest Zen17 update... It was one of those two though, I'm pretty sure.
IIRC, an exclude/include popped it all back into place without having to try another update -- the f/w version then showed accurately on the details page, and the f/w updater tool reflected the proper current f/w too.
ETA - I'm pretty sure this happened to my with my Z17 - now I remember having to rebuild a bunch of dependencies/rules once I reincluded it. But that exclude/include definitely cleared it all up - just sucks that it's such a nuclear option. Though not as big of a deal with a device like RE7 (since it's likely not tied to many rules/automations).
Don't have an option to do that on the Device page. Using the Generic Z-Wave Extender driver. Light is currently On on the extender...don't remember if it was On or Off before I started the FW update.
Driver doesn't control, and found that the light is actually blinking, not solid, so it appears to not be connected...I assume that's pairing mode? (Been a while since I paired it, dont' remember how it behaved).
Visual Concepts has released update 1.05 for WWE 2K24, available for fans to download across all platforms right now. WWE 2K24 has enjoyed a strong start, launching to mostly positive reviews during an incredibly hot period for WWE and professional wrestling in general. The game has been praised for its graphics, wealth of content, and massive roster of fighters, with even more characters to come.
Visual Concepts has pulled the curtain back on its WWE 2K24 DLC plans, which will see the addition of many wrestlers that did not make the cut for the base game roster, for whatever reason. This includes the mega popular CM Punk, who made his surprise return to WWE at last year's Survivor Series. While fans wait for the WWE 2K24 DLC to be released, they can look forward to updates that will address feedback and generally improve the experience.
Multiple WWE 2K24 updates have been released for the game since launch, with the latest available now. WWE 2K24 Update 1.05 adds a variety of things to the popular wrestling game, including the ability to choose ring announcers and double title entrance support in MyGM mode. The update also includes "several stability improvements" that should ensure that WWE 2K24 runs smoother than ever.
Problems like glitches with Money in the Bank cash-ins and shadows not appearing properly in the WrestleMania 31 arena have also been resolved with the new update, among other things. All things considered, the latest WWE 2K24 update seems to be a significant one and should definitely please fans. Of course, there are even more updates on the way for WWE 2K24, and so fans can expect Visual Concepts to continue ironing out lingering issues.
Fans no doubt appreciate the free WWE 2K24 updates, but some may be more interested in getting their hands on the game's premium DLC. As previously mentioned, WWE 2K24 DLC plans include the addition of major superstars, including the aforementioned CM Punk, The Dudley Boyz, Terry Funk, and more. As it so happens, some new paid DLC is also available as of today through the Forty Years of WrestleMania Pack, which includes WrestleMania-themed alternate outfits for Charlotte Flair, Randy Savage, Rey Mysterio, Rhea Ripley, and Triple H.
Ok so I have googled around and found a lot of topics saying the underwater briefcases are now patched and won't show or won't respawn. But I have to say that they are not gone at all when I first got the Nuclear Waste I have noticed that the briefcases would still show up and I thought ok so they have repatched it so that they would appear and continued with the hunting of the nuclear wastes. Then I went back afterwards with Michael and they were gone again, So I used and backed up save and went there again after buying the sonar property and before finding the Nuclear wastes and it seems that during this time the briefcase not only show up but they also respawn when I quick save and reload after getting them.
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