AMD FirePro was AMD's brand of graphics cards designed for use in workstations and servers running professional Computer-aided design (CAD), Computer-generated imagery (CGI), Digital content creation (DCC), and High-performance computing/GPGPU applications. The GPU chips on FirePro-branded graphics cards are identical to the ones used on Radeon-branded graphics cards. The end products (i.e. the graphics card) differentiate substantially by the provided graphics device drivers and through the available professional support for the software. The product line is split into two categories: "W" workstation series focusing on workstation and primarily focusing on graphics and display, and "S" server series focused on virtualization and GPGPU/High-performance computing.
The release of the Radeon Pro Duo in April 2016 and the announcement of the Radeon Pro WX Series in July 2016 marked the succession of Radeon Pro as AMD's professional workstation graphics card solution.[1] Radeon Instinct is the current brand for servers.
The FireGL line was originally developed by the German company Spea Software AG until it was acquired by Diamond Multimedia in November 1995.[2] The first FireGL board used the 3Dlabs GLINT 3D processor chip.[3]
AMD Eyefinity can support multi-monitor set-ups. One graphics card can drive up to a maximum of six monitors; the supported number depends on the distinct product and the number of DisplayPort displays. The device driver facilitates the configuration of diverse display group modes.
The FirePro line is designed for compute intensive, multimedia content creation (such as video editors), and mechanical engineering design software (such as CAD programs). Their Radeon counterparts are suited towards video games and other consumer applications. Because they use the same drivers (Catalyst) and are based on the same architectures and chipsets, the major differences are essentially limited to price and double-precision performance. However, some FirePro cards may have major feature differences to the equivalent Radeon card, such as ECC RAM and differing physical display outputs.
Since the 2007 series, high-end and ultra-end FireGL/FirePro products (based on the R600 architecture) have officially implemented stream processing. The Radeon line of video cards, although present in hardware, did not offer any support for stream processing until the HD 4000 series where beta level OpenCL 1.0 support is offered, and the HD 5000 series and later, where full OpenCL 1.1 support is offered.
HSA is intended to facilitate the programming for stream processing and/or GPGPU in combination with CPUs and DSPs. All models implementing the Graphics Core Next microarchitecture support hardware features defined by the HSA Foundation and AMD has provided corresponding software.
Because of the similarities between FireGL and Radeon cards, some users soft-mod their Radeon cards by using third-party software or automated scripts accompanied by a modified FireGL driver patch, to allow FireGL capabilities for their hardware, effectively getting a cheaper, equivalent, FireGL card, often with better OpenGL capabilities, but usually half of the amount of video memory. Some variants can also be soft-modded to a FireStream stream processor.[5]
1 Unified shaders : Texture mapping units : Render output units : Compute Units
2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory
3 Windows 7, 8.1, 10 Support for Fire Pro Cards with Terascale 2 and later by firepro driver 15.301.2601[41]
1 Unified shaders : Texture mapping units : Render output units : Compute Units
2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
3 Support for Windows 7, 8.1 for OpenGL 4.4 and OpenCL 2.0, when Hardware is prepared with firepro driver 14.502.1045.[46]
1 Unified shaders : Texture mapping units : Render output units : Compute Units
2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
3 OpenGL 4.4: support with AMD FirePro driver release 14.301.000 or later, in footnotes of specs[56]
1 Unified shaders : Texture mapping units : Render output units : compute units
2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
3 OpenGL 4.4: support with AMD FirePro driver release 14.301.000 or later, in footnotes of specs[56]
1 Unified shaders : Texture mapping units : Render output units : compute units
2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
1 Unified shaders : Texture mapping units : Render output units: Compute units
2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory.
3 OpenGL 4.4: support with AMD FirePro driver release 14.301.000 or later, in footnotes of specs[56]