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to FLASHOVER - Game Project
I'm going to spend this weekend to attempt an importer for our engine
to work directly from Maya Projects. The idea is that we could develop
our Levels and Placement of Objects/NPCs in Maya, then load the levels
directly into the game. I will post my results when I feel I have
proper assesment.
This does not mean we are definitely dropping IrrEdit, just that I am
looking for other better options due to the tool's limitations.
Friends of mine have informed me that they used Maya as a level editor
in multiple different Game Studios and it worked out fine.
-Dante
Gera Gundorov
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Apr 26, 2008, 4:13:01 AM4/26/08
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to FLASHOVER - Game Project
What will be our engine then?
Dante Falcone
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Apr 26, 2008, 10:20:06 AM4/26/08
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As of now, no changes to our Engine decisions. Just looking into if it is possible to use Maya as the level editor.
Dante
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Apr 26, 2008, 10:20:42 AM4/26/08
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to FLASHOVER - Game Project
Gera Gundorov
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Apr 26, 2008, 3:22:59 PM4/26/08
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