AI Component

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AngelStreet

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Dec 25, 2010, 9:19:43 PM12/25/10
to FlashGameMaker
Hi,
I ve started to code the AIComponent. At the moment you can attribute
the look, follow, attack and pursuit behaviour to any movable
component. You will however need to definite a single target.
Currently only working in 2D side scrolling perspecive. Coming same
behaviours in Isometric.
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