Components

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AngelStreet

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Oct 8, 2010, 2:24:25 PM10/8/10
to FlashGameMaker
Hi guys,
I need some help for the components coding. Instead of asking you to
create from scratch component, I will ask you to improve the existing
ones. I am gonna use this section to desribe how a component is
working and assign components to the people who are interested to work
on them.


AngelStreet

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Oct 11, 2010, 1:57:22 PM10/11/10
to FlashGameMaker
Hi guys,
I just finished a 2 new components jeu Jauge and JaugeMove component
check this out !

AngelStreet

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Oct 19, 2010, 9:40:22 PM10/19/10
to FlashGameMaker
I am still trying to create 1 component per day. The new ones are
export to make a screenshot of a movieClip even if the size is larger
than the screen. You also got chrono and scrolling bitmap. The
scrollingBitmap will be finished to night !!!

AngelStreet

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Oct 20, 2010, 1:57:23 PM10/20/10
to FlashGameMaker
Navigator component is Up! It is helpful since the game will load only
if you press start wich means you could have 20 games in the same HTML
page without having everything loading in the same time.
Component coming :
Tween, Bullet and hopefully an amelioration of Sound and Text(Alexis)
component

AngelStreet

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Nov 22, 2010, 7:58:03 PM11/22/10
to FlashGameMaker
Hi the new component are:

RPGText just display a list of text with a writting type animation
GamePad pretty cool adaptation from Ian Lobb tutorial GamPad
http://blog.iainlobb.com/search/label/gamepad. Display the button
pressed on screen.
Box2D (just the integration of the librairies and little test with
wall on Korizon script)
ShapeCollision (working 100% but the response to collision is
approximative at the moment)

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