FantasyJam
unread,Oct 10, 2010, 8:41:40 PM10/10/10Sign in to reply to author
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to FlashGameMaker
Site's OK so far, but I recommend using Drupal instead of whatever CMS
that is (looks like Joomla), and I recommend having something on the
front page in that white space.
Also, Stencyl is something I told you about. It's not really
competition. It's an actual Game Maker of sorts. The StencylWorks app
is brilliant, but I don't like it, because it doesn't give me that
same sense of accomplishment coding gives me. It also doesn't let me
save the game as a source file for Flash or anything like that, so
it's harder to share with others. Finally, it uses Flixel, and while I
don't have any big issues with Flixel, you don't have control over the
pause menu through StencylWorks, making all your games look like
Flixel demos. Hopefully, this will be fixed eventually, but for now,
it's a headache I don't care for.
StencylForge is crap. You can share the game assets, but all this does
is offer people a way to charge money for tiny objects and functions,
when you could just make your own classes for AS3 and share those
freely. Right now, however, StencylForge is free, and it's actually
somewhat fun. I'm simple worried about its intentions.