Detection of hand gestures

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rahul budhiraja

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Dec 26, 2009, 12:17:18 AM12/26/09
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Dear All,

Hi I am pretty much a beginner in this field and I am trying to make
a model viewer using 2 markers attached to the index fingers of both
hands and using the gestures to control the camera.

I wanted to ask a question ,Could any1 pls help me how to get the
markers position from the bitmap data or is there any other way to get
the markers centre position on the basis of the screen co-ordinates or
something.

would highly appreciate it if some help could be provided in this
regard

Makc

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Dec 26, 2009, 5:30:31 AM12/26/09
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rahul budhiraja

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Dec 26, 2009, 5:36:47 PM12/26/09
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:bowing thanks a lot makc for the help..

just wanted to know 1 more thing i cud understand da code snippet but
what is the functn of bd.setpixel ?is it just for marking the pixels
around a cordinate with a specific color.

Sorry if the qn was 2 lame .


PS: if u dun mind cud u xplain the code a bit as in

On Dec 26, 1:30 pm, Makc <makc.the.gr...@gmail.com> wrote:
> It's on faqhttp://groups.google.com.ua/group/flartoolkit-userz/web/faq-getting-t...

rahul budhiraja

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Dec 26, 2009, 7:40:07 PM12/26/09
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Also ,in case of multiple markers how cud we detect both of the
markers and their coordinates ?

On Dec 27, 1:36 am, rahul budhiraja <rahul.budhiraja.d...@gmail.com>
wrote:

craig blagg

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Dec 27, 2009, 2:30:54 PM12/27/09
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Hey,

At: www.storyworldwide.com/christmas

Theres a project i was working on which controls through a series of 5
collada animations on one marker by if you move the marker up and down
over a certain distance.

All the source code is up there and pretty well commented if you want
to have a look through that.

Cheers

Craig

Fra

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Feb 8, 2010, 4:29:25 AM2/8/10
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Hi Craig,

thank you for your post, but I can't find your "christmas story"
source code!

can you please post the full url or zip everything?

cheers,

-
Francesco


On Dec 27 2009, 7:30 pm, craig blagg <craigbl...@googlemail.com>
wrote:


> Hey,
>
> At:www.storyworldwide.com/christmas
>
> Theres a project i was working on which controls through a series of 5
> collada animations on one marker by if you move the marker up and down
> over a certain distance.
>
> All the source code is up there and pretty well commented if you want
> to have a look through that.
>
> Cheers
>
> Craig
>

Makc

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Feb 8, 2010, 6:29:55 AM2/8/10
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On Mon, Feb 8, 2010 at 11:29 AM, Fra <in...@graphiccompetitions.com> wrote:
> thank you for your post, but I can't find your "christmas story"
> source code!
>

too bad for you. you have to improve your searching skills.

http://www.storyworldwide.com/christmas/?p=122

Fra

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Feb 8, 2010, 7:43:14 AM2/8/10
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Thank you!


On Feb 8, 11:29 am, Makc <makc.the.gr...@gmail.com> wrote:

Fra

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Feb 8, 2010, 8:01:40 AM2/8/10
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Note to Flex Builder users:

to make the "christmas story" works from Flex Builder, you have to
change, with a text editor, the ".actionScriptProperties" (on Mac is
an hidden file, I edited it with Smultron. File -> Open Hidden..) and
change the line

<libraryPathEntry kind="3" linkType="1" path="/Applications/Adobe
Flash CS4/Common/Configuration/ActionScript 3.0/FP10/playerglobal.swc"
useDefaultLinkType="false"/>

to

<libraryPathEntry kind="3" linkType="1" path="/Applications/Adobe Flex
Builder 3/sdks/3.2.0/frameworks/libs/player/10/playerglobal.swc"
useDefaultLinkType="false"/>

this point to the correct location.

cheers,

-
Fra

craig

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Feb 8, 2010, 8:35:14 AM2/8/10
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You can also just start a new Actionscript Project, pointing at your
SWC libraries as per usual, and just copy and paste the contents of
Main.as into it.

Cheers,

C.

Shachar Oz

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Feb 12, 2010, 1:30:14 PM2/12/10
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looks great man!
thanks

On Dec 27 2009, 9:30 pm, craig blagg <craigbl...@googlemail.com>
wrote:


> Hey,
>
> At:www.storyworldwide.com/christmas
>
> Theres a project i was working on which controls through a series of 5
> collada animations on one marker by if you move the marker up and down
> over a certain distance.
>
> All the source code is up there and pretty well commented if you want
> to have a look through that.
>
> Cheers
>
> Craig
>

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