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Super Startrek

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Katzy

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Nov 12, 2003, 12:28:29 PM11/12/03
to
Heya.

Daryl Anderson wrote in message ...

<snip>

>Attached is some basic code I found for the game, but I couldn't
>get it to work due to many syntax errors (maybe due to the
>version of basic I tried, or maybe due to the way it was
>posted in an html doc.
>
>Please respond by email,
>
> Thank you,
> Daryl
>
> dar...@darylanderson.com
>
>
>
>

You have attached the game you are searching for. It is Basic and it can be
run with GWBASIC when all the mistakes are removed and/or corrected. I have
it running, but want to check more.

Greetz, Katzy.


Daryl Anderson

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Nov 12, 2003, 8:08:20 PM11/12/03
to
Katzy,

That is great! I was thinking I would end up having to

port it to C (what a job that would be. I havent touched basic

in over 25 years! I'd have to relearn everything.) I had

tried several other basics, but none liked the code (line numbers,

or "end" statements, etc.

GWBASIC, I'll go download it. I think I can find it.

I'll look forward to hearing more from you, assuming

you get it all running. (I used to stay up til 2am in

High School playing this game. It was extremely high

tech at the time ... 1976).

-Daryl

"Katzy" <ka...@noname.at.all> wrote in message
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Katzy

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Nov 13, 2003, 3:53:57 PM11/13/03
to
Heya Daryl.

Daryl Anderson wrote in message <8QAsb.8933$LV6....@news.cpqcorp.net>...

<snip>

>GWBASIC, I'll go download it. I think I can find it.
>
>I'll look forward to hearing more from you, assuming
>
>you get it all running. (I used to stay up til 2am in
>
>High School playing this game. It was extremely high
>
>tech at the time ... 1976).
>
>-Daryl
>
>
>

Well, give it a try, I think it is alright now:

www.nostalgia8.org/download/nostalgia/supertrk.zip

Got GWBASIC too for you:

www.nostalgia8.org/download/basic/gwbasic320.zip

Have fun!

And when you do find another mistake tell me... (large game, you know)...

Greetz, Katzy.


Daryl Anderson

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Nov 14, 2003, 12:39:28 AM11/14/03
to
Thank you Katzy! I'll try it out. Last night I got it sort of running
under qbasic.
Lots to fix up, and there is still a lot broke.
I'll try your version and check out the commands.
Let you know how it goes.

Daryl

"Katzy" <ka...@noname.at.all> wrote in message

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Katzy

unread,
Nov 14, 2003, 7:53:40 AM11/14/03
to
Heya Daryl.

Daryl Anderson wrote in message ...

>Lots to fix up, and there is still a lot broke.

When you first run the game:

line 6220 - add a space before TO
line 19035 - add a space before TO
line 65 one ) too much
line 30002 belongs to 30001, just add it (without the numbering of course).
line 24361 belongs to 24360, just add it (" ").
line 25131 belongs to 25130, just add it (" ").
delete 35 - this does not belong to the game nor does 40000 and the rest .
Someone tried to make SPC$ a variable, but GWBASIC does not know that. It is
changed to SPC which stands for add a space (or more).
line 37001 gives a NEXT error, added this and deleted it on the given error
line. Ehm, can't remember which one that was...

And for making the listing authentic again lower cases were replaced by
upper cases (capitals).

Greetz, Katzy.


Katzy

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Nov 14, 2003, 7:25:28 AM11/14/03
to
Heya Daryl.

Daryl Anderson wrote in message ...


>Thank you Katzy! I'll try it out. Last night I got it sort of running
>under qbasic.

Yes, it does run under qbasic, I tried it out with my version. But you must
have CapsLock on!

>Lots to fix up, and there is still a lot broke.


Right, I did use qbasic to fix it. You want some errors and how to fix them?
I'll make an OT message.

>I'll try your version and check out the commands.

They are the same..;)

>Let you know how it goes.
>
> Daryl

Nice.

BTW I got more versions of startrek and intend to place them too onto my
homepage. Takes time though...


Greetz, Katzy.

Daryl Anderson

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Nov 14, 2003, 12:24:48 PM11/14/03
to
Katzy,
Yes, I found a bunch of those issues, I'll check through them all to make
sure I got them all.
Probably be later this weekend. BTW, I found that qbasic worked better.
gwbasic
(for me at least) didn't recognize the "arctan" function calls. Also, if
you do a "computer"
command followed by a "course" command, there is an issue there. When
requesting
a course for something straight down or straight up, it says the direction
for both is "12".
This wasn't a problem with qbasic1.1. However, a problem I haven't solved
yet is
with "random" (rnd ?). The game always comes up in the same state. I'm
hoping that
changing the argument in rnd on the right line will fix that "seed". Is it
a "-1" that you
use for random each time you execute? The next trick would be the find the
right line
to do that in. (I haven't had time to get and look at basic manuals, yet).
The other
solvable but annoying problem is the printout on CHART, columns don't line
up when
there is any real data (once a LRSCAN has been done). I'll be able to
figure that
out at some point. Interesting about the SPC$. That may be related.
I liked
gwbasic, but seemed to have more issues with it for this game.

Daryl


"Katzy" <ka...@noname.at.all> wrote in message

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Daryl Anderson

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Nov 14, 2003, 12:28:37 PM11/14/03
to
Also, what is your website URL?
-Daryl


"Katzy" <ka...@noname.at.all> wrote in message

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Katzy

unread,
Nov 15, 2003, 5:42:56 AM11/15/03
to
Heya Daryl.

Daryl Anderson wrote in message ...

>Katzy,

<snip>

>BTW, I found that qbasic worked better.

Qbasic is better in editing.

>gwbasic
>(for me at least) didn't recognize the "arctan" function calls. Also, if
>you do a "computer"
>command followed by a "course" command, there is an issue there.

Look at the listing: you'll have to use a comma (,) between the two inputs.

>Is it a "-1" that you
>use for random each time you execute? The next trick would be the find
the
>right line
>to do that in.

You can try: 'randomize timer' without the quotes on the first line.

(I haven't had time to get and look at basic manuals, yet).

Practicing is learning too ...;)

>The other
>solvable but annoying problem is the printout on CHART, columns don't line
>up when
>there is any real data (once a LRSCAN has been done). I'll be able to
>figure that
>out at some point. Interesting about the SPC$. That may be related.
>I liked
>gwbasic, but seemed to have more issues with it for this game.

Add some spaces on line 3001 and 3010. Or count where the spaces have to
come and indeed try spc. Like:

Print spc(1) "hello world"
Primt spc(10) "hello world"

See the difference?

Greetz, Katzy.


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