Hey guys, you guys seem like a supportive community. I was listening to the perpetual chess podcast, and they made an interesting point that was attractive me as a chess player. That sometimes there will be one sharp line which may be plus 7 which eventually leads to a massive win of material or even a mating attack, however there will be another line which is +2-3 line which is clearly winning and a lot more simple to convert.
I was curious if it was possible to rate a position or line's complexity. granted I don't know how even one would determine it.... the number of winning moves is an idea but there are some simple positions with only 1 winning move, for example capturing back a piece that was taken. I just thought the idea was really interesting, and I was wondering it anybody else would want to discuss the idea, and how to go about implenting such a thing if possible. Because it's difficult to define the word simple or complex in terms a chess engine can understand.
I recognize that this is probably very difficult if not impossible, but I do think it would be cool if engines also gave an evaluation of how easy the position is to convert.
While I do have a bachelor's in cs and my peak on chess.com
is like 1800, my knowledge of engines is very limited. any thoughts?