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I can't speak to iOS so much, but I imagine you can simply measure the size of the resulting app bundle before and after integration.Android is more difficult. Is your client concerned about the total APK download size, or the number of methods used that count against the DEX method count limit for apps that need to be able to target API level 20 or lower. There are tools to help you count the number of methods in an app if that helps.These things are general issues for all libraries you might want to add, and not unique to Firebase. Unfortunately, there is not one true metric that I can convey, because developers who are deeply concerned about the size of an app will apply many techniques to shrink their apps even more, including the use of ProGuard. ProGuard will do its best to remove unused code, but its benefits can only be measured on a specific app and not in a general sense. So, if you want to understand the minimal weight of Firebase client libraries, you actually have to start using it, then apply shrinking techniques to minimize the overall size of the app.I will say that the Firebase staff is very much concerned about the weight that Firebase libraries can add to an app, and we're actively looking for ways to minimize it.Doug
On Wed, Sep 21, 2016 at 3:34 PM, Ryan Chase <ry...@blastam.com> wrote:
Both.
On Wednesday, September 21, 2016 at 1:52:51 PM UTC-7, Doug Stevenson wrote:Ryan, are you working on Android or iOS?Doug
On Wednesday, September 21, 2016 at 11:06:48 AM UTC-7, Ryan Chase wrote:I am working with a client to implement Firebase within mobile native apps and they had asked what the impact on app size is when adding the Firebase SDK. Since I am not a developer I am not sure how to assess this. Can someone help me out?
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