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Hey Alex,Thanks for the reply.I have been in touch with the engineering team about this issue.Looks like it was somehow related to the latest plugin.On my side, I have reverted to an older version and I am unblocked.
On Wed, Jul 17, 2019 at 12:30 PM 'Alex Ames' via Firebase Google Group <fireba...@googlegroups.com> wrote:
I'm not sure why this would be happening given just the info you've given here. Is this issue consistently reproducible? If so, could you put together a minimal repro case so that we can investigate?
On Tue, Jul 16, 2019 at 5:19 PM 'Dino Boselli' via Firebase Google Group <fireba...@googlegroups.com> wrote:
Hi,--I am currently creating a firebase rt database transaction in unity c# and keep getting this error:[conn_1] Error control message: ClientId[137862406]:ErrorId[72]: Error on incoming messageUnityEngine.Debug:LogError(Object)Firebase.Platform.FirebaseLogger:LogMessage(PlatformLogLevel, String) (at Z:/tmp/tmp.gevFFDgvJM/firebase/app/client/unity/src/Unity/FirebaseLogger.cs:79)Firebase.LogUtil:LogMessage(LogLevel, String) (at Z:/tmp/tmp.o27C1CRL48/firebase/app/client/unity/proxy/LogUtil.cs:62)Firebase.LogUtil:LogMessageFromCallback(LogLevel, String) (at Z:/tmp/tmp.o27C1CRL48/firebase/app/client/unity/proxy/LogUtil.cs:70)This error freezes Unity. The only option is a force kill.Any idea why this is happening?My code is trying to navigate through the various levels of mutabledata I got from my database reference.Unity version 2018.4.0f1Building for AndroidIDE: Rider
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