Hi!
I've made plugin Android Firebase Cloud Messaging for Unity. Everything works fine. And I want to send message to Unity app, via UnityPlayer.UnitySendMessage("Plugins", "OnPushReceived", "my_data"); from java public void onMessageReceived (RemoteMessage remoteMessage) method. But when push-notify arrives, and I execute UnitySendMessage, I have a message in console Native libraries not loaded - dropping message for... .
How can I solve it?
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