Just produced a multiplayer pong using Firebase

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Vincent Le Quang

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Apr 27, 2015, 2:12:56 PM4/27/15
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Hi there,
Haven't been active in here for a while, but recently (just this weekend), I produced a multiplayer pong for a gamejam (#MultiJamUltra2015)

The story behind this is that I was (still am) struggling to make a popular multiplayer game. One of the problems with indie multiplayer games is that if there are not enough people people to play, the game is kinda dead.

I ponder more about the meaning of a social game. Something as simple as pressing a button can gather almost a million active users, yet it's so difficult to get a multiplayer indie game popular.

I then come up with an idea of making a very simple game (pong) multiplayer, and add some political flair to it. More details here:
http://jacklehamster.github.io/firebase/mmoponk/

Kato Richardson

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May 1, 2015, 2:38:34 PM5/1/15
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Vincent,

Thanks for sharing this! Finally had a chance to take a peek. I got a good laugh at the polarizing subjects. This is a great theme.

I couldn't agree more about the fickle nature of social trends--who could predict Angry Birds or Yo? Certainly nobody has reproduced their success with similar themes.

I'm passing this on to our DevRel team in hopes that we can schedule a tweet and a bit of social support about it. If you put out any media, be sure to ping us at comm...@firebase.com so we can help propagate.

Cheers,
Kato




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Vincent Le Quang

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May 1, 2015, 2:43:45 PM5/1/15
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Thanks Kato, sounds great.

I should probably do some work to scale the app though. Right now, It's handling fine for about a hundred subjects, but I'm not sure what would happen if that increased. I might have to paginate the lobby.

Kato Richardson

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May 1, 2015, 2:44:50 PM5/1/15
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