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Issue with Apple authentication with unity

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Muhammed Fasil K

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Oct 11, 2024, 11:16:57 AM10/11/24
to Firebase Google Group
Hi everyone,

I'm currently working on implementing Apple Sign In in my Unity project using Firebase, but I'm running into some issues. When I tap the sign-in button, the Apple Sign In popup appears, and it seems like the sign-in process completes successfully. However, the authentication results are not reflecting in my game, and I'm unable to proceed.

attaching the relevant part of my Sign In Manager script:

Steps I’ve Taken:
Set up Firebase Authentication in the Firebase Console.
Configured Apple Sign In in the Firebase Console.
Added the necessary permissions and entitlements for Apple Sign In in Xcode.
Called the sign-in function in Unity and checked for success.

Additional Information:
Unity Version: 2023.2
Firebase SDK Version:11.9.0 
Platform: iOS

Is there something wrong with my script, or are there any other steps I might have missed to ensure that Apple Sign In works correctly with Firebase? Any insights or suggestions would be greatly appreciated!

Thank you!
AppleSigninManager.cs

Joe Spiro

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Oct 11, 2024, 11:32:19 AM10/11/24
to Firebase Google Group
Hello,

For questions involving code its best to:
  1. Post this to stack overflow. Consider posting the link to your post here after having done so.
  2. Post the console logs/results in addition to the code.
- Joe

Joe Spiro

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Oct 11, 2024, 12:06:41 PM10/11/24
to Firebase Google Group
Is this the stackoverflow post? Rendered some similar advice there.
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