I have the same problem with mr Kamarou that GetDownloadUrlAsync() fails to retrieve url when using Unity with .Net 4.6.
I also do the workaround that initializing Firebase on the main thread rather than in a Task.ContinueWith callback, but It does not help.
UnityEngine.Debug:Log(Object)
Firebase.FirebaseHandler:LogMessage(LogLevel, String)
Firebase.Unity.UnityLoggingService:LogMessage(LogLevel, String)
Firebase.Storage.Internal.Logger:<_platformLogger>m__0(LogLevel, Uri, String)
Firebase.Storage.Internal.Logger:I(Uri, String)
Firebase.Storage.Internal.Util:NewFixedUri(String)
Firebase.Storage.Network.NetworkRequest:CreateConnection()
Firebase.Storage.Network.NetworkRequest:PerformRequestStart(String)
Firebase.Storage.Network.NetworkRequest:PerformRequest(String)
Firebase.Storage.Internal.ExponentialBackoffSender:SendWithExponentialBackoff(NetworkRequest, Boolean)
Firebase.Storage.Internal.ExponentialBackoffSender:SendWithExponentialBackoff(NetworkRequest)
Firebase.Storage.GetMetadataTask:Run()
Google.Sharpen.ThreadPoolExecutor:RunPoolThread()
Google.Sharpen.RunnableAction:Run()
Google.Sharpen.Thread:InternalRun()
System.Threading.ThreadHelper:ThreadStart()
Do you have any idea how to get through that ? Or is there new version of Firebase storage unity SDK fix this problems ?
Any helps is appreciated.
Thank you
Le The Quyen
Vào 21:18:18 UTC+7 Thứ Sáu, ngày 20 tháng 10 năm 2017,
kamarou.a...@gmail.com đã viết: