In App Purchase Event (Unity iOS)

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chrispe...@gmail.com

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Mar 27, 2017, 6:00:25 PM3/27/17
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Hello,

I am using the Firebase SDK for Unity and I am building to iOS. I have a question about the in_app_purchase event that is automatically sent by Firebase:

The event is sent properly on Android when performing test purchases, but on IOS I am not able to get it in Sandbox mode. Is this intended or is there an issue with my SDK integration?
I have not tested outside of Sandbox mode. I've attached a picture of the purchase screen to show what I mean by Sandbox mode.
Image uploaded from iOS.jpg

Stewart Miles

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Mar 28, 2017, 9:39:09 PM3/28/17
to fireba...@googlegroups.com, Steve Ganem

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Steve Ganem

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Mar 28, 2017, 9:42:25 PM3/28/17
to Stewart Miles, Firebase Google Group
Hi Chris,

This is the intended behavior on iOS, as documented in our help center.  Note that Sandbox purchases are available in BigQuery, and are specially annotated so that you can distinguish them from validated, real purchases.

-Steve
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Steve Ganem |
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chrispe...@gmail.com

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Mar 30, 2017, 8:55:35 PM3/30/17
to Firebase Google Group, smi...@google.com
Thanks for the info, Steve. Must have missed that in the docs.


On Tuesday, March 28, 2017 at 9:42:25 PM UTC-4, Steve Ganem wrote:
Hi Chris,

This is the intended behavior on iOS, as documented in our help center.  Note that Sandbox purchases are available in BigQuery, and are specially annotated so that you can distinguish them from validated, real purchases.

-Steve
On Tue, Mar 28, 2017 at 6:38 PM, Stewart Miles <smi...@google.com> wrote:
On Mon, Mar 27, 2017 at 2:35 PM, <chrispe...@gmail.com> wrote:
Hello,

I am using the Firebase SDK for Unity and I am building to iOS. I have a question about the in_app_purchase event that is automatically sent by Firebase:

The event is sent properly on Android when performing test purchases, but on IOS I am not able to get it in Sandbox mode. Is this intended or is there an issue with my SDK integration?
I have not tested outside of Sandbox mode. I've attached a picture of the purchase screen to show what I mean by Sandbox mode.

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