The Pokmon UNITE Championship Series features qualifying events every month beginning February 2024 in each Regional Zone. The Series will offer over $1,000,000 USD in prizes, including $500,000 USD at the World Championships itself.
In May, teams can earn a spot in the Regional Championships via the Open Qualifier. The Regional Championships will then determine which teams qualify for the 2024 Pokmon UNITE World Championships via placement and Championship Points. The Regional Championships will begin with a round-robin format with teams split into four groups, then use a double-elimination format in the finals to determine the winner from the top-performing teams.
The North America Regional Finals will continue to take place at the North America International Championships (NAIC) this season. Additionally, there will be an open-bracket tournament featuring exciting prizes.
The Aeos Cup has been revamped for the 2024 Championship Series! It is now an international tournament conducted live at the Europe International Championships and features a $100,000 USD prize pool. The team that wins the Aeos Cup will earn an invitation to the World Championships.
The Aeos Cup at EUIC will feature an open bracket, where players from all UCS-eligible regional zones can compete for qualification into the group stage. The group stage will determine the Top 8 teams that move on to a double-elimination bracket that will determine the 2024 Aeos Cup Champion.
See below for a breakdown including each Regional Zone except for Regional Zones in Asia. Qualification for these Regional Zones will be announced later. Qualification for the Pokmon World Championships is subject to change at any time. Players should refer to the official rules for more information on qualification, including qualification priority.
Each Pokmon UNITE Championship Series event with the exception of NAIC and EUIC will have open registration on start.gg at start.gg/PokemonUnite. Competitors at NAIC and EUIC will use RK9 for registration.
Pokkn Tournament[a] is a fighting video game developed by Bandai Namco Entertainment. The game combines gameplay elements from Bandai Namco's Tekken series and other fighting games, such as 3D and 2D movement,[3] with characters from the Pokmon franchise.[4] It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016. An enhanced port for the Nintendo Switch, Pokkn Tournament DX, was released in September 2017. The arcade version was published by Bandai Namco, the Japanese console versions were published by The Pokmon Company, and the console versions outside of Japan were published by Nintendo.
Pokkn (Japanese: ポッ拳, Hepburn: Pokken) is a portmanteau of Pokmon[b] and Tekken.[c] The Japanese characters ポッ拳 appear in the game's logo in both the Japanese version and the localized versions released in North America and Europe. The official German-language title of the game is Pokmon Tekken.[5] The title change may be due to the similarity between Pokkn and the German word for smallpox, Pocken.[6]
Pokkn Tournament is a fighting game in which two fighters battle against each other using various Pokmon, with gameplay shifting between "Field Phase" where the Pokmon move freely around the arena similar to Power Stone and Naruto: Ultimate Ninja Storm, and "Duel Phase" where they move relative to each other similar to the Tekken games. Unlike most arcade fighting games, which use a traditional joystick and buttons, the arcade version is played using console-style controllers, which are designed so that players who are not used to arcade sticks can get into the game more easily.[7]
The game focuses more on action, as opposed to the more technical gameplay of Tekken, allowing both hardcore and casual fans to enjoy it. As such, players can perform various techniques taken from the Pokmon series, such as special moves and Mega Evolutions (which can be built up from attacks using a "Synergy Gauge").[8] Players can also use Support Pokmon to give them special benefits such as buffs in attack or defense.
First-print Wii U copies of the game were packaged with a Shadow Mewtwo Amiibo card, which immediately unlocked the character for use.[9] The title also features online play, where players can compete in two types of online battle modes called friendly battles and ranked battles, including matches between players with registered friend codes and players who enter the same VS Code as each other.[10][better source needed]
Pokkn Tournament was first teased during a Pokmon Game Show event held in Japan in August 2013, with trademarks for the game filed the same month.[11] It was officially announced at an event held by Famitsu on August 26, 2014.[12] The Pokmon Company CEO Tsunekazu Ishihara, Tekken series producer Katsuhiro Harada, and Soulcalibur producer Masaaki Hoshino attended the event, which was broadcast on Niconico, stating the collaboration came about from brainstorming ideas of new ways to play Pokmon.
As the game was being developed, Ishihara wanted to feature primarily fighting-type Pokmon in the game, but Hoshino pushed back, and the game was released with Pokmon of many different types featured.[13]
At the 2015 Pokmon World Championships, it was announced that the game would be coming to the Wii U. A demo of the game was available for attendees to play at the tournament.[14] In December 2015, Hori announced that a dedicated arcade controller would be released alongside the game in Japan.[15] The game is known as Pokmon Tekken in Germany and Austria.[16] In April 2016, Nintendo announced that another controller, inspired by Pikachu, would be released in Japan in June.[17] In May 2016, GameStop announced that the Pikachu controller would be released in North America in August of that year in "limited quantities".[18]
In June 2017, an enhanced Nintendo Switch port was announced under the title Pokkn Tournament DX, which was released worldwide on September 22, 2017.[19] The port includes the last four fighters added in the arcade version, along with an additional exclusive fighter and new game modes. In January 2018, two DLC packs were announced for the DX version. In Pack One, Aegislash is a fighter along with Mega Rayquaza and Mimikyu as support Pokmon, which was released on January 31, 2018. In Pack Two, Blastoise is a fighter along with Mew and Celebi as support Pokmon, which was released on March 23, 2018.[20]
Amusement Fantasista, a video arcade in Kurashiki, Japan, planned to remove Pokkn Tournament machines in November 2015 due to lack of profitability.[50] Chris Carter of Destructoid noted that in the arcade version, one game credit could last a player 45 minutes, yielding low profits for each machine.[51][52] The Wii U version entered the Media Create sales charts as the highest-selling game in the region during its debut week, with 69,675 copies sold, and was credited for a marked increase in Wii U hardware sales in the same period; 13,000 units sold compared to the previous week's 4,000.[53] The Switch version of Pokkn Tournament sold 53,395 copies within its first week on sale in Japan, which placed it at number one on the all format sales chart.[54]
Western reviews of the console version were mostly positive, earning a 76 out of 100 average score from aggregate review website Metacritic.[49] In the United States, the NPD Group reported that Pokkn Tournament outsold Street Fighter V by the end of April 2016.[55] In August 2016, Bandai Namco announced that the game had shipped over one million copies worldwide.[56]
The Nintendo Switch version received similar or slightly better reviews than the Wii U version, with praise towards the new characters and new modes, but criticising the new split screen mode, which had framerate issues.[59][60] It had sold over a million copies by March 2018.[61]
This confused many new players when the 2022 schedule was released. Regionals are played on Saturday and Sunday, and the majority of players arrive on Friday. You do not need to check in to the tournament until Saturday morning (but can do so on Friday night). The reason why some are scheduled to include Friday is that often on Friday the convention center will be open for vendors, which is useful if you need to buy cards for that last-minute list swap, or just want to get some practice games in on Friday night. In recent seasons, we have also seen many Regional venues offer a League Challenge on Friday night (a warmup for the main event, if you will). I have never arrived to a Regional earlier than Friday afternoon.
The answer to this will vary depending on which player you ask. I usually do not announce most of my Trainer cards, as I expect my opponent to be alert to my actions and aware of the general cards and shortcuts competitive decks will use, and I play cards quickly. Some players play out each card at a fairly consistent rate as they think through strategies over the course of a turn. Others, including myself, tend to stare at their hand for a bit, come up with a plan for the entire turn, and then play down many cards rapidly. I recommend getting comfortable with certain shortcuts (for example, with two Quick Ball in hand I may slam down both at once alongside the necessary discards for each, and search my deck for two Basic Pokemon).
In order to qualify for the Pokmon TCG World Championships, a player must earn an invitation by racking up a certain number of Championship Points (CP) by the end of the competitive season. Players earn CP by winning or earning a high placement in official Pokmon tournaments, whether that be small-scale League Challenges that award 15 CP to the winner or the massive Regional Championships worth 200 CP. A season lasts about a year, usually starting in the Fall and ending the following Summer. There are different CP requirements for each age division and region. This year, North American TCG players in the Masters (adult) division who earned 500 CP or more were invited to Worlds.
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