We have released version 0.2.0.
A short changelog:
* Renamed Node to SceneNode, to avoid overwriting native Node class.
* A Skybox class that is implemented with a cubemap texture.
* Fixes on the .OBJ loader.
The renaming of Node to SceneNode breaks compatibility with the 0.1.x
releases.
Together with this release we have changed the documentation
http://finalengine.com/doc to a new style
that pushes towards a more extensive documentation of our classes.
An example of an extensively documented class:
http://finalengine.com/doc/Application.html