Hi Again, after a long hiatus of working on the crab, i'm finally back to try and make it a proper character in our game!
I'm aiming for having our yamato crab walk around on the sea floor while firing at the player, so i'm looking to make sure that its legs dont pierce the ground too much. The area is fairly sloped so i can't just bake the animation.
As far as i understand, the grounder IK system should hook in nicely with my current CCDIK setup, but it does not seem to work the way i want it to: