Change Elbow Position When Using Limb IK

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Junyu CHEN

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Dec 12, 2024, 7:22:24 AM12/12/24
to Final IK
Hi,

I'm trying to have a floating arm  which follows my real arm in the virtual reality scene. 
Right Now I'm using Limb IK, and positioning the shoulder using a HTC Vive Tracker, the VR Controller is used as the Hand Target.

So far everything goes well except the elbow position, which is quiet different from my real elbow (e.g.  the projection of my real hand, elbow and shoulder on the floor is in the same line, but the virtual elbow is not). 

I'm wondering is there's any parameters to config this.
Or, for example, if I can have an another tracker on the elbow, how can I integrate with Final IK to solve this?

Thanks in advance!

Pärtel Lang

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Dec 20, 2024, 5:33:25 AM12/20/24
to Final IK
Hey,

Please take a look at the "VRIK Calibrator (Mocap With Elbow Targets)" demo scene. It has an additional script on the Dummy character, VRIKArmMocap, that adds elbow targets to it.

Best,
Pärtel

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