Helas, I can’t judge your work.
I’m still working in 32-bit Photoshop.
Regards,
Paul
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In the unzipped file I can only find
outerspace_x64.8bf
outerspace_x86.8bf
no _x32.
I tried the _x86, but this is apparently not recognized as plugin. I simply
doesn’t appear.
And the _x64 gives a Windows warning…
This isn’t making me confident to further slip these things in the plugin folder…
Paul
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Hi Ognen,
As long as I am the limiting factor rather
than my system, I am working with Photoshop CS3 and FM-version
AfhFM04dx32mt5c07.8bf in 32-bit. This combination works very stable and satisfying.
I have Photoshop CS5 too, but dislike the imposed workflow of it. I have all
advantages to be patient before upgrading. There is actually a world wide chip
shortage which rises the prices and meanwhile everything is still improving. For
my next configuration I will choose for the state of the art that can last for
another decade. The main difference for me will be that I will be able to work comfortable
in e.g. A2 formats. Now, I’m more or less limited to A3, without using memory tricks…
About your plugin: as told, the x86 didn’t show up in my Photoshop after
putting it in the plugin folder. Went something wrong with the
zipping-unzipping? You could probably add the plugin simply as it is in
attachement? I can’t say more about. And you, Roberto, did you succeed to apply
it?
Regards,
Paul
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Photoshop CS3 32-bit: plugin visible but at opening immediate conflict and shut down.
I no longer want continu to put and remove this uncontrolled things in the plugin folder.
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countProcessors - Returns the number of (virtual or physical) processors in your system.
triggerThread - Creates a worker thread to execute the OnCtl handler.
waitForThread - Waits for one (or all) worker threads to complete.
isThreadActive - Tests whether a specific (or any) worker thread is still active.
getThreadRetVal - Retrieves the exit code value of a completed worker thread.
terminateThread - Terminates a specified (or all) worker thread(s).
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countProcessors - Returns the number of (virtual or physical) processors in your system.
triggerThread - Creates a worker thread to execute the OnCtl handler.
waitForThread - Waits for one (or all) worker threads to complete.
isThreadActive - Tests whether a specific (or any) worker thread is still active.
getThreadRetVal - Retrieves the exit code value of a completed worker thread.
terminateThread - Terminates a specified (or all) worker thread(s).
createCriticalSection - Allocates and initializes a Critical Section.
enterCriticalSection - Enters a Critical Section, first waiting until no other worker thread is inside.
tryEnterCriticalSection - Enters a Critical Section immediately if available; returns false if the Critical Section is currently occupied by another worker thread.
leaveCriticalSection - Leaves a Critical Section, permitting another waiting worker thread to enter it.
deleteCriticalSection - Deletes a Critical Section and all its resources when no longer needed.