"Jiggling the controller" or Breaking out of Stun faster

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Kim Foster

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May 19, 2012, 1:34:26 AM5/19/12
to FIGHT! The Fighting Game RPG
A recent post from one of PBEM players "I'm jiggling the controller
hard, trying to get out of the stun state! No? Doesn't work that way?"
He was mostly joking but I was wondering if there was a way to represent
this either officially or as a House rule?

--
" It's like humans landing on a planet where 70 percent of the surface is covered in molten lava, and the inhabitants are basically just moving sacks of lava. Even the atmosphere is so dense with lava vapor that often lava just rains from the sky with little to no warning. So what's your plan of attack? If you say anything other than "Jump out of the spaceship completely naked, your junk proudly flopping about, and engage the lava monsters in hand-to-hand combat," then congratulations -- you are smarter than the aliens in Signs."

Christopher Peter

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May 19, 2012, 6:51:01 AM5/19/12
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In an older iteration of the rules, Stun duration was random to represent that very fact.  You can still do it now, but it's tougher.  If a character is Stunned, then loses his first action on the same turn, he could spend FS to get Initiative on the following turn.  If he gets Initiative, he still can't act (because he has to lose the 2nd action), but at least he then gets full defenses later in the turn.
 
If you wanted to House Rule it further, you could perhaps assign a high FS cost to "get back" one of the 2 actions lost to Stun, but I suspect that would be a little unbalanced.

Kim Foster

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May 19, 2012, 7:06:16 AM5/19/12
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On 5/19/2012 6:51 AM, Christopher Peter wrote:
> In an older iteration of the rules, Stun duration was random to
> represent that very fact. You can still do it now, but it's tougher.
> If a character is Stunned, then loses his first action on the same
> turn, he could spend FS to get Initiative on the following turn. If
> he gets Initiative, he still can't act (because he has to lose the 2nd
> action), but at least he then gets full defenses later in the turn.
> If you wanted to House Rule it further, you could perhaps assign a
> high FS cost to "get back" one of the 2 actions lost to Stun, but I
> suspect that would be a little unbalanced.

Thanks, that makes sense. Another question about Stunning. In my faded
recollections of the Street Fighter games I remember that being stunned
from one hit was fairly rare if it happened at all. It was usually from
a combo or after taking a general pounding another hit Stuns. In my
games stunning from single hits is happening a great deal and its
ostensibly set in the Street fighter universe. I was considering some
sort of House rule about this but I don't want to make things too
complicated.

Christopher Peter

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May 19, 2012, 7:10:38 AM5/19/12
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IME, in Fight, Stunning from a single hit is pretty rare except at PL 1, but more common with Combos.  What kind of damage are they doing with attacks and what PL are they? 

Kim Foster

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May 19, 2012, 7:24:59 AM5/19/12
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On 5/19/2012 7:10 AM, Christopher Peter wrote:
> IME, in Fight, Stunning from a single hit is pretty rare except at PL
> 1, but more common with Combos. What kind of damage are they doing
> with attacks and what PL are they?
Most of them are PL 2 at this point and have 0 or +1 Stamina. Damage is
usually around 1d6 and 1d8 for single strikes.

Christopher Peter

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May 19, 2012, 8:33:52 AM5/19/12
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So attacks are doing on average between 1d4 and 1d8 (taking average Stamina into account).  Stun Threshold for PL 2 is 5.  So these attacks are often doing 6 or more points of damage? Either someone is lucky or someone is cheating. :)

From: Kim Foster <kkmf...@gmail.com>
To: figh...@googlegroups.com
Sent: Saturday, May 19, 2012 7:24 AM
Subject: Re: "Jiggling the controller" or Breaking out of Stun faster

Kim Foster

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May 19, 2012, 6:55:26 PM5/19/12
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On 5/19/2012 8:33 AM, Christopher Peter wrote:
> So attacks are doing on average between 1d4 and 1d8 (taking average
> Stamina into account). Stun Threshold for PL 2 is 5. So these
> attacks are often doing 6 or more points of damage? Either someone is
> lucky or someone is cheating. :)

Well, I'm making the rolls I'm reasonably sure I'm not sure cheating. I
watch myself closely as I can't be totally trusted.

<.<

>.>

0_0

Christopher Peter

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May 20, 2012, 1:17:06 PM5/20/12
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This made me laugh. :)

From: Kim Foster <kkmf...@gmail.com>
To: figh...@googlegroups.com
Sent: Saturday, May 19, 2012 6:55 PM
Subject: Re: "Jiggling the controller" or Breaking out of Stun faster

Kim Foster

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May 28, 2012, 2:07:58 PM5/28/12
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On 5/20/2012 1:17 PM, Christopher Peter wrote:
> This made me laugh. :)

cool :)

Maybe I just have hot dice currently as far as damage rolls are going.
I'll see how it goes for the rest of the battle.
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