This deserved a reply sooner than 2 weeks. Sorry about that.
I suspect one of the reasons for a lack of meaningful answers is that almost all indie games suffer from a syndrome where people buy them, like them, talk about them, make characters for them, MAYBE get a chance to fool around with the rules for a night...but never actually get a chance for any meaningful play. Too many great games, not enough hours in the day. :)
(Sidenote mini-rant here: Fight is not a game that shows its stuff with a single 1-on-1 combat with the 1st 2 characters you design at PL 1. Honestly, most of the negative comments I've received about combat are either from people who misunderstood the rules or who saw a very
limited spectrum of play, and thus never give the game the chance I think it deserves. OK; end mini-rant.)
Now on to your question: as of late, I do not have an active Fight campaign. I wish I did. My normal play group likes the game well enough, but honestly, none of them are as diehard fans of the genre as I am, so the game doesn't get enough love in my group. I'd do more pbp games (where I've found some awesome players who totally love the genre), but they are just so time-consuming for how slow they are.
So: "preparing" to play, rather than actually playing, unfortunately. :(