On Mar. 6, Hugo Gomes asked:
> Are there any plans to remove the OpenGL dependency on FieldTrip ? Is this
> desirable (i can argue that it is) ?
and Conal Elliott replied:
> Personally, I want to move away from OpenGL to a GPU-centric architecture.
Now my questions:
Since OpenGL is the only 3D graphics framework that I am familiar with,
I am wondering how a "GPU-centric architecture" would be different.
Indeed, I was under the impression that OpenGL _is_ an API for
controlling the GPU; so another way of putting my question is:
if that's not GPU-centric, then what is?
And why would that be better?
--
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/ _ \ / _ \| | | | Gregory D. Weber, Associate Professor
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