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Sergey Mironov

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Nov 2, 2001, 6:09:56 AM11/2/01
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Я очень pад видеть тебя, All...

Дайте все, что знаете, плиз...

√ E-Mail reg...@chat.ru √ ICQ#17499215/down/ √ CB b17E "Лягушонок Маугли"
... Logout? Hет? Hу, так бы и сказали...

Dmitriy Balashov

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Nov 4, 2001, 3:52:18 AM11/4/01
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┌· Да не завяжется у тебя нога в узел, Sergey Mironov!
╘─· Пришло с адреса 2:5020/1829.69 твоё письмо в [Пят Hоя 02 2001],


SM> Дайте все, что знаете, плиз...
HHHHААТЕ! ;-)


Сойдёт вот такой вот фак? ;-)

Это только оглавление. Сам он весит 136 кил.
*┌══════─[* _Windows Clipboard_ *]─══════┐*
Here's latest update of XCOM Unofficial Strategy Guide, sorry it took so
long, but I think the result is worth it!


X-COM : UFO Defense -- The Unofficial Strategy Guide

and some answers to frequently asked questions!

(updated 11/18/94)

maintained by Kuo-Sheng (Kasey) Chang
(ksc...@mercury.sfsu.edu / ks...@aol.com)

WARNING * WARNING * WARNING * WARNING * WARNING * WARNING

This article contains a lot of information that you may prefer to find out
by exploring and researching yourself! If you want to play the game in the
dark then read on with care or not at all!

Introduction
============
This FAQ was prepared using a wide range of material, including two
existing UFO/XCOM FAQ's, Computer Gaming World's Strategy article, Computer
Game Review's Strategy article (both are September 94), and the collective
wisdom of fellow XCOM players of which there are too many to mention
(though I'll attempt to). In future updates all attempts will be made to
credit each author with their specific hint.

In case you are wondering, the title was changed since there WILL be an
OFFICIAL X-COM Strategy Guide authorized by MicroProse.

If you have any comments or other strategies and tactics, please submit
them to the author via e-mail at the addresses above.

Any new or revised items will be marked with @ (the "at" sign) in the
appendix and section title.

Some Legalese
=============
X-COM is a trademark of MicroProse software, a subsidiary of Spectrum
HoloByte. All rights reserved, used for non-profit purposes only. Thanks
to the following:

* Julian Gallop, XCOM High Commander (XCOM Creator)
* XCOM Strategist (CGW Strategy Writer)
* Kevin Perry, XCOM Strategist (CGR Strategy Writer)
* William Kang, commander, XCOM Strike Team 1 (FAQ Writer)
* Tim Chawn, commander, XCOM Strike Team 2 (FAQ Writer)
* Doug Osborne, XCOM master sergeant (Contributor)
* Stuart Lamble, XCOM sergeant (Contributor)
* Seth Cohn, XCOM sergeant (Contributor)
* Bill Soo, XCOM sergeant (Contributor)
* Jeff Shaffer, XCOM treasurer (Contributor of the profit analysis)
* Rob Eiben, XCOM physical trainer (Contributor of TU usage chart)
* Menachem Pastreich, XCOM intelligence officer (Contributor of
several UFO floor layout diagrams)

XCOM:UFO Defense Frequently Asked Questions Page 2

* IrwinNY (?), XCOM architect (Contributor of base cost chart)
* And all the fellow X-COM players, without whom this Strategy Guide
will not exist!

(Any one I missed?)

Now, let's go save Earth!

Table of Contents

1.0 General Information about XCOM .....................................3
1.1 What is X-COM : UFO Defense?.....................................3
1.2 What's the difference between X-COM and UFO:Enemy Unknown?.......4
1.3 What type of PC do I need to run it? How about a demo?..........4
@ 1.4 How about any known bugs?......................................4
@ 1.5 I need some help! Any saved game editors?.....................5
@ 1.6 Any plans on sequels or expansion disks? Other versions?......5
2.0 How to use this strategy guide .....................................6
2.1 Dealing with flying UFOs.........................................7
2.2 Dealing with landed or crashed UFOs..............................7
2.3 Dealing with Terror Sites........................................7
2.4 Dealing with your initial lack of technology.....................7
2.5 Dealing with your limited budget.................................7
2.6 Dealing with alien infiltration of governments...................7
2.7 Dealing with alien bases on Earth................................7
3.0 Strategy on Bases ..................................................7
3.1 Where should I build bases?......................................7
3.2 Base Types and evolution.........................................8
3.3 Base Design and Expansion........................................9
3.4 Defending a base................................................10
4.0 Air Combat and Intercept Strategies ...............................11
4.1 Intercept tactics...............................................11
4.2 Weapons vs. Target Analysis.....................................12
4.3 Differences among Aggressive, Normal, and Cautious attacks......12
4.4 Craft Weapons...................................................13
4.5 Finding the alien base..........................................13
@ 4.6 UFO weapon ranges.............................................14
5.0 Ground Combat Strategies ..........................................14
5.1 Basic equipment considerations..................................14
5.2 General Tactics.................................................15
5.3 Weapon Tactics..................................................18
5.4 Assault tactics.................................................20
5.5 Capturing aliens................................................21
5.6 Psi / Anti-Psi Tactics..........................................23
5.7 Different shots and different weapons...........................24
5.9 Misc. Ground Combat Questions and Answers.......................25
6.0 Research and Manufacture Strategies ...............................27
6.1 What should I research?.........................................27
6.2 Suggested Research Priorities...................................27
6.3 Research Strategies.............................................28
6.4 Research Cheat [Verified].......................................28
6.5 Manufacture Strategies..........................................28
7.0 Logistics and Material Management ................................28
7.1 Why is Elerium important?.......................................28
7.2 I keep running out of funds! What do I do?.....................29
7.3 Dealing with Equipment Shortages................................30
7.4 When to sack / retire things....................................31
7.5 Equipping Landing Crafts........................................31

XCOM:UFO Defense Frequently Asked Questions Page 3

@ 8.0 Miscellaneous Hints and Observations ............................32
9.0 Misc. questions and answers .......................................33
A. Appendix of Tables .................................................33
A.1 Base Facilities.................................................34
@ A.2 X-COM Crafts and Craft Weapons................................34
A.3 UFO Types.......................................................35
A.4 Ground Combat Weapons...........................................39
A.5 Alien Information...............................................40
A.6 Costs...........................................................41
A.7 TU Usage by Activity............................................42
A.8 X-COM Profitability study -- by Jeff Shaffer [edited]...........43
@ A.9 X-COM Base Costs List -- by IrwinNY...........................44
@ A.10 X-COM Money Cheats...........................................44

*└══════─[* _Windows Clipboard_ *]─══════┘*


... Слышу: свист ветра в голове...
=== Ща: Читаю "Пятница", Роберт Хайнлайн (25% из 795570)
... [84*63+11!] - I am *Grax* the /Original/... /*[=Team Dreamers=]*/

Ilya Malanyin

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Nov 4, 2001, 9:20:00 AM11/4/01
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·∙──[─Привет─Dmitriy─]────────────────────∙·
<04 Nov 01> Dmitriy Balashov писал Sergey Mironov!:


SM>> Дайте все, что знаете, плиз...

DB> HHHHААТЕ! ;-)
DB> Сойдёт вот такой вот фак? ;-)
DB> Это только оглавление. Сам он весит 136 кил.

в мыло - я его переведу и сюда затолкаю...

·∙──[─Прощай─Dmitriy─]────────────────────∙·
[ realname: илья маланьин, nickname: -[liP]-, e-mail: lip...@mail2000.ru ]
... winamp не запущен

Dmitriy Balashov

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Nov 4, 2001, 3:47:59 PM11/4/01
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┌· Да не станешь ты жертвой проктолога, Ilya Malanyin!
╘─· Пришло с адреса 2:5005/80.113 твоё письмо в [Вос Hоя 04 2001],

SM>>> Дайте все, что знаете, плиз...
DB>> HHHHААТЕ! ;-)
DB>> Сойдёт вот такой вот фак? ;-)
DB>> Это только оглавление. Сам он весит 136 кил.

IM> в мыло - я его переведу и сюда затолкаю...
Полетел. И не вломы тебе его переводить будет?.. %-)

... Слышу: "Nightwish - Over The Hills And Far Away" playin'...


=== Ща: Читаю "Пятница", Роберт Хайнлайн (25% из 795570)

... [84*63+11!] - I am *Grax* the /Warden/... /*[=Team Dreamers=]*/

Ilya Malanyin

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Nov 5, 2001, 6:18:00 AM11/5/01
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·∙──[─Привет─Dmitriy─]────────────────────∙·
<04 Nov 01> Dmitriy Balashov писал Ilya Malanyin!:

SM>>>> Дайте все, что знаете, плиз...
DB>>> HHHHААТЕ! ;-)
DB>>> Сойдёт вот такой вот фак? ;-)
DB>>> Это только оглавление. Сам он весит 136 кил.
IM>> в мыло - я его переведу и сюда затолкаю...

DB> Полетел. И не вломы тебе его переводить будет?.. %-)

:: нет =)) перевести то переведу тока вот когда =)) наверное дня через
два возьмусь...

Vyacheslav Morozov

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Nov 7, 2001, 6:35:11 AM11/7/01
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Привет, Ilya!

05 Nov 01 14:31 Ilya Malanyin обращается к Dmitriy Balashov:

DB>>>> HHHHААТЕ! ;-)
DB>>>> Сойдёт вот такой вот фак? ;-)
DB>>>> Это только оглавление. Сам он весит 136 кил.
IM>>> в мыло - я его переведу и сюда затолкаю...

IM>


DB>> Полетел. И не вломы тебе его переводить будет?.. %-)

IM> :: нет =)) перевести то переведу тока вот когда =)) наверное дня через
IM> два возьмусь...

зачем страдать, когда русскоязычных ФАКов и СОЛов только у меня по 2-3
(минимум) штуки к каждой версии имеется? разного качества, но вполне достаточно
для прохождения игрушек.

Извините, что без скандала! [The Ultimate Game? - BRIDGE is it!]
Слава. phone: +375 232 51-68-00 (office)

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