vector > matrix > box > ?

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Vegan

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Mar 31, 2013, 6:49:21 PM3/31/13
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I was puzzling about a box template for the library which is the next tensor up from a matrix

typically i use nested std::vector as the container

now a box object would have rows, columns and depth

what about the perspective, there is rotational considerations

a vector could be taken from any of 3 sides?

and a matrix slice?

any convention as to the usual matrix[x][y][z]

of course this becomes insane moving beyond a box

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