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1–20 of 20
Hi folks,
this is the new place to discuss everything related to fantomEngine for Monkey. Feel free to raise your voice as long as you stay civil.
Have fun
Michael Hartlef
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Michael Hartlef
2/8/14
Games powered by fantomEngine
Hi folks, if your game is powered by fantomEngine, I would love to showcase them on the main webpage.
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Games powered by fantomEngine
Hi folks, if your game is powered by fantomEngine, I would love to showcase them on the main webpage.
2/8/14
Michael Hartlef
2/6/14
fantomEngine version 1.53 released
Head over to the website to find out about version 1.53 of your favorite game framework for Monkey X.
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fantomEngine version 1.53 released
Head over to the website to find out about version 1.53 of your favorite game framework for Monkey X.
2/6/14
Michael Hartlef
, …
Neuro
22
2/6/14
Next feature?
Version v1.53 is coming tonight.
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Next feature?
Version v1.53 is coming tonight.
2/6/14
RobB
,
Michael Hartlef
6
1/18/14
eng.GetCanvasWidth() gives wrong dimensions for 4 in iPhone (at least in the simulator)
Hi Rob, I have tested this and I can confirm the size it reports. But it seems a Monkey/Mojo problem
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eng.GetCanvasWidth() gives wrong dimensions for 4 in iPhone (at least in the simulator)
Hi Rob, I have tested this and I can confirm the size it reports. But it seems a Monkey/Mojo problem
1/18/14
KS Lam
,
Michael Hartlef
3
12/29/13
How to stop the Waypoints
I want the car stop at the end of the path. U have solved my problem. Thank you.
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How to stop the Waypoints
I want the car stop at the end of the path. U have solved my problem. Thank you.
12/29/13
sebastien charret
,
Michael Hartlef
4
11/16/13
Collision problem with image loaded
Ok, I see not much could be done differently. The collision was basically good on HTML5 . I just
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Collision problem with image loaded
Ok, I see not much could be done differently. The collision was basically good on HTML5 . I just
11/16/13
Michael Hartlef
,
Paul Cheetham
2
8/19/13
fantomEngine version 1.52 released
Excellent, thanks for all your hard work.
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fantomEngine
fantomEngine version 1.52 released
Excellent, thanks for all your hard work.
8/19/13
Glitch
,
Michael Hartlef
7
8/18/13
box2D.CreateObject() not obeying image size
Great stuff, I no longer have big balls!
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box2D.CreateObject() not obeying image size
Great stuff, I no longer have big balls!
8/18/13
Paul Cheetham
,
Michael Hartlef
9
8/18/13
Box2D implmentation
Sorry Paul that it took so long, but I have now finally uploaded 1.52 which supports easy raycasting.
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Box2D implmentation
Sorry Paul that it took so long, but I have now finally uploaded 1.52 which supports easy raycasting.
8/18/13
Glitch
,
Michael Hartlef
2
8/17/13
Diddy
Sorry, but I have no experience with Diddy at all. If you do it, pleas elet me and others know how it
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Diddy
Sorry, but I have no experience with Diddy at all. If you do it, pleas elet me and others know how it
8/17/13
RobB
,
Michael Hartlef
6
7/18/13
App changes state while suspended in iOS
SaveString only works with GLFW and StdCpp. You need to use brl.FileStream module. Mark has created
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App changes state while suspended in iOS
SaveString only works with GLFW and StdCpp. You need to use brl.FileStream module. Mark has created
7/18/13
Michael Hartlef
,
Eiloreen
4
7/9/13
Urgggh, performance on Android
What kind of games are these? MY framerate drop often from 50-55 to 20-25. And that WITH pregenerated
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Urgggh, performance on Android
What kind of games are these? MY framerate drop often from 50-55 to 20-25. And that WITH pregenerated
7/9/13
Eiloreen
,
Michael Hartlef
6
7/7/13
Question About ftLocalization
LOL, thanks. I don't think I will write one soon.
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Question About ftLocalization
LOL, thanks. I don't think I will write one soon.
7/7/13
Marco Lugo
,
Michael Hartlef
6
7/7/13
A question about the Google Play Store and your book
Thanks Michael!
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A question about the Google Play Store and your book
Thanks Michael!
7/7/13
Douglas Williams (ordigdug)
,
Michael Hartlef
6
6/14/13
Online fE Documentation
Fixed :-)
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Online fE Documentation
Fixed :-)
6/14/13
Douglas Williams (ordigdug)
,
Michael Hartlef
6
6/14/13
Please add additional TileMap feature/support
The desert tilemap is basically incompatible with fE. I load it in like an animated set of frames. It
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Please add additional TileMap feature/support
The desert tilemap is basically incompatible with fE. I load it in like an animated set of frames. It
6/14/13
Michael Hartlef
6/12/13
Example on how to use multiple classes/files in a project and custom objects
Hi folks, I have uploaded an example that illustrates the usage of multilple classes and custom
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Example on how to use multiple classes/files in a project and custom objects
Hi folks, I have uploaded an example that illustrates the usage of multilple classes and custom
6/12/13
Michael Hartlef
,
Eiloreen
2
6/10/13
Reading Sparrow compatible sprite sheets (MakeAtlas)
Thanks I will try it :)
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Reading Sparrow compatible sprite sheets (MakeAtlas)
Thanks I will try it :)
6/10/13
Michael Hartlef
,
Eiloreen
4
6/8/13
Pending memberships are now approved.
Yes :-) I felt so lonely :))))
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Pending memberships are now approved.
Yes :-) I felt so lonely :))))
6/8/13
Michael Hartlef
,
Eiloreen
3
6/8/13
fantomEngine 1.51 released
Thanks for your nice words. When you give something away for free, it is always great to read when
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fantomEngine 1.51 released
Thanks for your nice words. When you give something away for free, it is always great to read when
6/8/13