How do you build has_many relationships while respecting build
strategy?
CODE
=====================================================
class User
has_many :items
end
class Items
belongs_to :user
validates_presence_of :user_id
end
Factory.define(:user) do |u|
u.name "foo"
end
Factory.define(:user_with_items, :parent => :user) do |u|
u.items {|items| [items.association(:item), items.association
(:item)]}
end
Factory.define(:item) do |i|
i.color "red"
end
Factory.define(:item_with_user, :parent => :user) do |i|
i.association(:user)
end
=====================================================
If you run `@user = Factory(:user)` then `@user.items` contains the
two items. The issue is that the items aren't associated with the user
in the database. If you reload the association `@user.items(true)`
then you get back an empty array.
Also, I saw someone else pose this question recently and the only
reply was that someone had posted a solution to this on this mailing
list. I could not locate the solution. I know you can build them
manually or create helper methods on your own to build the object
graph, but I'd like to avoid that.
So, my question is how can you build up a has_many relationship in
factory_girl while respecting the build strategy?
Thanks for you time.