I want to distribute vectors for a given vector field evenly over
the surface of a sphere. The easiest way that I have come up with is
to generate a random list of {theta,fi} pairs. This makes the field
too dense at the north and south poles. I would like to use a cosine
distribution to be used in my random number generator so that I get a
more uniform distribution. Here is my code now, and what I would like
it to look more like.
density is the total number of vectors
NOW:
pointlist=Table[{Random[Real,{ -pi/2 , pi/2 }], Random[Real,{ -pi ,
pi }]},{density,i}]
DESIRED
pointlist=Table[{Random[CosDistribution,{ -pi/2 , pi/2 }],
Random[Real,{ -pi , pi }]},{density,i}]
-NAUM