The solution would be to have a special version of cmo that knows
locations of all other cmo's it depends on.
In special cases I could use cma archives, but this is only applicable
when there is well defined and stable set of modules I need.
But in practice the modules I use in ocaml scripts are constantly
evolving. It leads to having multiple cma aggregates and maintaining
their building description. Again, lots of work.
If I put everything into one big cma, then I have to recompile it every
small change. It takes so long time, that it would make no sense to use
the interpreter at all.
Could I ask ocamlbuild to produce proper loading preamble for my scripts?
What is the right solution?
Dawid
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> What is the right solution?
What about camlfind?
Salutations
Matt
in case you're doing so this way:
ocamlc -o my.cma mod1.ml mod2.ml mod3.ml mod4.ml
this will recompile everything,
but you can use in your makefile:
%.cmo: %.ml
ocamlc.opt -c $<
my.cma: mod1.cmo mod2.cmo mod3.cmo mod4.cmo
ocamlc.opt -a -o $@ $^
then you don't recompile everything, only the modified module
if there are dependencies between modules, just add additional rules:
modfoo.cmo: modfoo.ml modbar.cmi
Shouldn't ocamldep be able to solve this? It can read a source file and
figure out the dependencies. So you could in theory generate a fake source
file that is just "open A" and it should figure out the set of dependencies
for module A.
Peng
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Yes, with ocamlbuild I need not to recompile everything, but it's slow
traversing even nothing-to-be-done tree:
Finished, 432 targets (411 cached) in 00:00:08.
It takes already 8 seconds if nothing is touched.
If I edit few files, it's worse:
Finished, 432 targets (256 cached) in 00:00:49.
I'm looking for alternatives.
That's why I try with scripting: keep core libraries compiled and run
outermost parts with an interpreter.
Another idea is to change ocamlbuild to work dynamically: keep the
dependency tree in memory and update it from time to time, watching
files on disk.
Dawid