You will find below 2 test files, one using LablGL and one using glMLite.
I have made these test:
sdl+glMLite in interpreted mode => OK, everything works all right
sdl+LablGL in interpreted mode => Failure
sdl+glMLite in native code => Failure
sdl+LablGL in native code => Failure
The exception is raised by the function Sdlvideo.set_video_mode which is a
function from ocamlsdl, so it is very strange that changing the OpenGL
bindings changes the behaviour!
Here are respectively the commands I use:
ocaml -I +glMLite GL.cma bigarray.cma -I +sdl sdl.cma test.ml
ocaml -I +lablGL lablgl.cma bigarray.cma -I +sdl sdl.cma test.ml
ocamlopt -I +glMLite GL.cmxa bigarray.cmxa -I +sdl sdl.cmxa test.ml -o test
ocamlopt -I +lablGL lablgl.cmxa bigarray.cmxa -I +sdl sdl.cmxa test.ml -o test
Does someone have an idea or a clue about how to fix the problem?
(The code is right, otherwise the first test wouldn't work.
Also the exact equivalent in pure C does work right.)
================================
let display() =
GlClear.clear [`color];
GlDraw.begins `triangles;
GlDraw.color (0.0, 1.0, 0.0);
GlDraw.vertex2 (-0.5, -0.5);
GlDraw.vertex2 ( 0.0, 0.5);
GlDraw.vertex2 (0.5, -0.5);
GlDraw.ends();
Sdlgl.swap_buffers()
let () =
Sdl.init [`EVERYTHING];
let _ = Sdlvideo.set_video_mode ~w:640 ~h:480 ~bpp:0 [`OPENGL; `DOUBLEBUF]
in
let rec loop() =
match Sdlevent.poll() with
| Some Sdlevent.KEYDOWN { Sdlevent.keysym = Sdlkey.KEY_ESCAPE }
| Some Sdlevent.QUIT -> ()
| _ -> display(); loop()
in
loop();
Sdl.quit()
================================
open GL
let display() =
glClear [GL_COLOR_BUFFER_BIT];
glBegin GL_TRIANGLES;
glColor3 0.0 1.0 0.0;
glVertex2 (-0.5) (-0.5);
glVertex2 ( 0.0) ( 0.5);
glVertex2 ( 0.5) (-0.5);
glEnd();
Sdlgl.swap_buffers()
let () =
Sdl.init [`EVERYTHING];
let _ = Sdlvideo.set_video_mode ~w:640 ~h:480 ~bpp:0 [`OPENGL; `DOUBLEBUF]
in
let rec loop() =
match Sdlevent.poll() with
| Some Sdlevent.KEYDOWN { Sdlevent.keysym = Sdlkey.KEY_ESCAPE }
| Some Sdlevent.QUIT -> ()
| _ -> display(); loop()
in
loop();
Sdl.quit()
================================
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More precisely
> sdl+LablGL in interpreted mode => Failure
Works but you need to make a custom toplevel (see ocamlsdl's readme about osx).
$ ocamlmktop -I +lablGL -I +sdl -custom -o ocamlsdl lablgl.cma
bigarray.cma sdl.cma
$ ./ocamlsdl -I +lablGL -I +sdl test.ml
> sdl+LablGL in native code => Failure
Works here with
$ ocamlopt -I +lablGL lablgl.cmxa bigarray.cmxa -I +sdl sdl.cmxa test.ml -o test
Best,
Daniel
So I have made another test. I have copied the following files from the sources
of ocamlsdl from its directory ocamlsdl-0.7.2/src/ into the same directory
where are located the test files (which are at the end of this email):
common.c sdlgl_stub.c sdl.ml sdlvideo_flag.c
common.h sdlinit_flag.c sdlmouse.ml sdlvideo_flag.h
config.h sdlinit_flag.h sdlmouse_stub.c sdlvideo.ml
files sdljoystick.ml sdlmouse_stub.h sdlvideo_stub.c
sdlevent.ml sdljoystick_stub.c sdlrwops_stub.c sdlvideo_stub.h
sdlevent_stub.c sdlkey.ml sdlrwops_stub.h
sdlgl.ml sdlkey_stub.c sdl_stub.c
Then I have compiled everything with :
ocamlopt -o test bigarray.cmxa \
sdl.ml sdlmouse.ml sdljoystick.ml sdlkey.ml \
sdlevent.ml sdlvideo.ml sdlgl.ml \
$GL_BINDINGS test.ml \
-ccopt "`sdl-config --cflags`" \
sdl_stub.c sdlgl_stub.c sdlvideo_stub.c sdlkey_stub.c sdlevent_stub.c \
sdlmouse_stub.c sdljoystick_stub.c common.c sdlrwops_stub.c \
-cclib "-lGL `sdl-config --libs`"
where I switch the OpenGL bindings with:
GL_BINDINGS="-I +glMLite GL.cmxa"
GL_BINDINGS="-I +lablGL lablgl.cmxa"
here the results I get:
=> with LablGL it fails again.
=> with glMLite now it works in native code too.
Again the SDL part fails with one OpenGL bindings and not with the other one.
What could explain this ?
Also with glMLite and in native mode, using ocamlsdl as a lib fails, and
compiling locally ocamlsdl's source files succeeds.
What could explain this ?
I'm using Linux.
(and glMLite does work on MacOSX too)
> > sdl+LablGL in interpreted mode => Failure
>
> Works but you need to make a custom toplevel (see ocamlsdl's readme about
> osx).
>
> $ ocamlmktop -I +lablGL -I +sdl -custom -o ocamlsdl lablgl.cma
> bigarray.cma sdl.cma
> $ ./ocamlsdl -I +lablGL -I +sdl test.ml
>
> > sdl+LablGL in native code => Failure
>
> Works here with
>
> $ ocamlopt -I +lablGL lablgl.cmxa bigarray.cmxa -I +sdl sdl.cmxa test.ml -o
> test
OK, so I guess the problem is specific for Linux
--
Best,
Florent
I use Mandriva-Linux.
I have the same problem with the official mandriva package of ocamlsdl,
and with ocamlsdl compiled from sources.
What could be the problem?