Error setting uniforms! in xtm_draw_mesh: Invalid Value
Error drawing VAO!: Invalid Operation
Error drawing XTMMesh!: Invalid Value
Error drawing XTMMesh!: Invalid Value
Error drawing XTMMesh!: Invalid Value
error setting tex parameters: Invalid Value
Error binding vertex array: Invalid Value
Error enablling attrib arrays in VAO!: Invalid Operation
Error drawing VAO!: Invalid Operation
Error disabling attrib arrays in VAO!: Invalid Operation
Error setting up envmap!: Invalid Value
Error setting up projection texture: Invalid Value
Error before drawing XTMModel: Invalid Value
Error drawing XTMMesh!: Invalid Value
Error BEFORE drawing XTMMesh!: Invalid Value
error setting tex parameters: Invalid Value
Error setting uniforms! in xtm_draw_mesh: Invalid Value
Does anyone have any suggestions?
Ben says his glfw3.xtm is setup for GLFW 3.2.1
The latest is GLFW 3.4
My macbook air has intel chip.
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