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!! DISCUSSIONS HAVE MOVED !!
Please visit
https://github.com/
excaliburjs/Excalibur/
discussions
to ask questions or show us what you've been working on!
Discussion group for the Excalibur.js game engine. Go to
http://excaliburjs.com
or
https://github.com/
excaliburjs/Excalibur
to find out more.
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cjge...@gmail.com
,
Erik Onarheim
2
4/19/19
Problems Understanding Physics & Framerate
The `update` method is called once per frame, given the implementation `this.velY--` will be called
unread,
Engine
Excalibur
question
Problems Understanding Physics & Framerate
The `update` method is called once per frame, given the implementation `this.velY--` will be called
4/19/19
Noizy
, …
Kamran Ayub
5
4/23/19
Issues with param canvas id for new Engine()
Thanks for the help, i resolved the issue. Like how say Erik, is about the render timing of React, so
unread,
Engine
Excalibur
Issue
Issues with param canvas id for new Engine()
Thanks for the help, i resolved the issue. Like how say Erik, is about the render timing of React, so
4/23/19
Annika Terrortante
,
Erik Onarheim
5
12/28/18
skip/remove "play" button after loader is complete?
thank you =)
unread,
Engine
skip/remove "play" button after loader is complete?
thank you =)
12/28/18
Ben Lakey
,
Erik Onarheim
2
11/24/18
When extending Scene which "engine" to use in lifecycle methods? Instance member or passed arg?
Hi Ben, Apologies on the late reply! I recommend using the onInitialize to get at an instance of
unread,
Engine
Excalibur
question
When extending Scene which "engine" to use in lifecycle methods? Instance member or passed arg?
Hi Ben, Apologies on the late reply! I recommend using the onInitialize to get at an instance of
11/24/18
Chklag
,
Erik Onarheim
3
11/1/18
Start/stop excalibur context
Thanks :)
unread,
Engine
Excalibur
TypeScript
Start/stop excalibur context
Thanks :)
11/1/18
Tom
,
Erik Onarheim
3
10/30/18
Tiled and collision
Thanks for the response, very interesting! My current implementation will be something with just
unread,
Engine
TypeScript
Tiled and collision
Thanks for the response, very interesting! My current implementation will be something with just
10/30/18
Tom
, …
Kamran Ayub
8
10/3/18
Q&A
How to access resources from the engine?
With webpack v4 it's a lot easier/automatic but yes, webpack isn't for the feint of heart but
unread,
Actor
Engine
TypeScript
Q&A
How to access resources from the engine?
With webpack v4 it's a lot easier/automatic but yes, webpack isn't for the feint of heart but
10/3/18
James McGeorge
, …
Kamran Ayub
5
4/10/18
TileMap broken in v16
Let us know if you run into any more issues, we are happy to help! On Tue, Apr 10, 2018, 07:43 Erik
unread,
Bug
Engine
TileMap broken in v16
Let us know if you run into any more issues, we are happy to help! On Tue, Apr 10, 2018, 07:43 Erik
4/10/18
Phil
, …
Josh Edeen
3
9/25/17
Scene Management
PS: You're game looks great! Looking forward to seeing it as it develops! PPS: I can't seem
unread,
Engine
question
show-and-tell
Scene Management
PS: You're game looks great! Looking forward to seeing it as it develops! PPS: I can't seem
9/25/17
Jordan Roher
,
Erik Onarheim
2
8/12/17
Having trouble with passive collision
Hi Jordan, The gist beween active and passive collision types is that active will respond with a
unread,
Actor
Bug
Engine
Having trouble with passive collision
Hi Jordan, The gist beween active and passive collision types is that active will respond with a
8/12/17
Jordan Roher
, …
Erik Onarheim
14
8/10/17
Why is my game scaling itself 133%?
Yeah, that would be great! Sunday would work best for me. I'm on the Pacific coast, so 10AM-10PM
unread,
Engine
Excalibur
Issue
Why is my game scaling itself 133%?
Yeah, that would be great! Sunday would work best for me. I'm on the Pacific coast, so 10AM-10PM
8/10/17
Alex
,
Erik Onarheim
3
4/22/14
Best practices for the UpdateEvent
Yes, I agree with you that "relying on the timing of 'update' events to perform any game
unread,
Actor
Engine
JavaScript
Best practices for the UpdateEvent
Yes, I agree with you that "relying on the timing of 'update' events to perform any game
4/22/14