Groups
Groups
Sign in
Groups
Groups
excaliburjs
Conversations
Labels
1gam
Actor
Bug
Chrome
Engine
Excalibur
Feature
FireFox
IE10
IE11
Issue
JavaScript
Opera
TypeScript
Usability
docs
guidelines
question
rules
show-and-tell
About
Send feedback
Help
excaliburjs
Contact owners and managers
1–7 of 75
!! DISCUSSIONS HAVE MOVED !!
Please visit
https://github.com/
excaliburjs/Excalibur/
discussions
to ask questions or show us what you've been working on!
Discussion group for the Excalibur.js game engine. Go to
http://excaliburjs.com
or
https://github.com/
excaliburjs/Excalibur
to find out more.
Mark all as read
Report group
0 selected
DaVince
,
Erik Onarheim
3
2/8/20
Changing the position of the loader's play button?
Thanks for the response, I'll put an issue up on Github. :) Op donderdag 6 februari 2020 12:14:21
unread,
Bug
Changing the position of the loader's play button?
Thanks for the response, I'll put an issue up on Github. :) Op donderdag 6 februari 2020 12:14:21
2/8/20
Andre Dantas
, …
DaVince
7
5/13/20
Problem using excalibur-tiled with Parcel
Oh yeah, just a quick FYI, but this has been resolved a little while back. :) On Sunday, February 9,
unread,
Bug
Problem using excalibur-tiled with Parcel
Oh yeah, just a quick FYI, but this has been resolved a little while back. :) On Sunday, February 9,
5/13/20
James McGeorge
, …
Kamran Ayub
5
4/10/18
TileMap broken in v16
Let us know if you run into any more issues, we are happy to help! On Tue, Apr 10, 2018, 07:43 Erik
unread,
Bug
Engine
TileMap broken in v16
Let us know if you run into any more issues, we are happy to help! On Tue, Apr 10, 2018, 07:43 Erik
4/10/18
Robert O'Shea
, …
Kamran Ayub
6
11/21/17
Q&A
Trouble compile Excalibur
Ah I see you were on Node 7 and npm 3. I think it should work with Node 8 and npm 5. You can use NVM
unread,
Bug
Q&A
Trouble compile Excalibur
Ah I see you were on Node 7 and npm 3. I think it should work with Node 8 and npm 5. You can use NVM
11/21/17
Rob Terrell
, …
Erik Onarheim
4
9/25/17
Bug flipping Animation sprites
Hi Rob, I can't seem to reproduce this locally with this codepen using the latest release of
unread,
Bug
Excalibur
Bug flipping Animation sprites
Hi Rob, I can't seem to reproduce this locally with this codepen using the latest release of
9/25/17
Jordan Roher
,
Erik Onarheim
2
8/12/17
Having trouble with passive collision
Hi Jordan, The gist beween active and passive collision types is that active will respond with a
unread,
Actor
Bug
Engine
Having trouble with passive collision
Hi Jordan, The gist beween active and passive collision types is that active will respond with a
8/12/17
Sylvestr Lozynskyy
,
Erik Onarheim
3
6/26/17
Instantiating an Engine class causes error
Wow, how did I miss that for 10 minutes On Monday, June 26, 2017 at 2:55:56 AM UTC+3, Erik Onarheim
unread,
Bug
Excalibur
Instantiating an Engine class causes error
Wow, how did I miss that for 10 minutes On Monday, June 26, 2017 at 2:55:56 AM UTC+3, Erik Onarheim
6/26/17