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!! DISCUSSIONS HAVE MOVED !!
Please visit
https://github.com/
excaliburjs/Excalibur/
discussions
to ask questions or show us what you've been working on!
Discussion group for the Excalibur.js game engine. Go to
http://excaliburjs.com
or
https://github.com/
excaliburjs/Excalibur
to find out more.
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Tom
, …
Kamran Ayub
8
10/3/18
Q&A
How to access resources from the engine?
With webpack v4 it's a lot easier/automatic but yes, webpack isn't for the feint of heart but
unread,
Actor
Engine
TypeScript
Q&A
How to access resources from the engine?
With webpack v4 it's a lot easier/automatic but yes, webpack isn't for the feint of heart but
10/3/18
Andrew Exton
,
Erik Onarheim
6
4/6/18
TileMap Solid Actor Physics Clipping Issue
Hi Andrew, We have a fix for this that shipped in v0.16.0 last night! Thanks for bringing this to our
unread,
Actor
TileMap Solid Actor Physics Clipping Issue
Hi Andrew, We have a fix for this that shipped in v0.16.0 last night! Thanks for bringing this to our
4/6/18
Ty Connors
,
Erik Onarheim
3
1/29/18
How to use Mouse Events
Hey thanks for the quick response Erik, and congrats on 5 years of development for Excalibur! The
unread,
Actor
Excalibur
How to use Mouse Events
Hey thanks for the quick response Erik, and congrats on 5 years of development for Excalibur! The
1/29/18
dgpark...@gmail.com
, …
Erik Onarheim
11
12/18/17
Issue with new actors and initialization
Hi Dylan, I was able to correct this issue with the initialize by removing the extra update in the
unread,
Actor
question
Issue with new actors and initialization
Hi Dylan, I was able to correct this issue with the initialize by removing the extra update in the
12/18/17
Phil
,
Erik Onarheim
4
12/11/17
Create animations from single sprites?
Issue posted! https://github.com/excaliburjs/Excalibur/issues/918 We'll take a look at the docs
unread,
Actor
Feature
question
Create animations from single sprites?
Issue posted! https://github.com/excaliburjs/Excalibur/issues/918 We'll take a look at the docs
12/11/17
Maxime FB
,
Erik Onarheim
2
9/27/17
Q&A
How do I use Z index to get an parent actor draw on a children actor?
Hi Maxime, I'm able to reproduce the issue you are seeing with child actor z-index (codepen https
unread,
Actor
Issue
question
Q&A
How do I use Z index to get an parent actor draw on a children actor?
Hi Maxime, I'm able to reproduce the issue you are seeing with child actor z-index (codepen https
9/27/17
Jordan Roher
,
Erik Onarheim
2
8/12/17
Having trouble with passive collision
Hi Jordan, The gist beween active and passive collision types is that active will respond with a
unread,
Actor
Bug
Engine
Having trouble with passive collision
Hi Jordan, The gist beween active and passive collision types is that active will respond with a
8/12/17
Shu Sam Chen
, …
Erik Onarheim
16
3/31/17
Q&A
Is the interaction between scaling and rotation intended?
Thanks Erik and Kamran, I really appreciate you both taking time to look into this. I'm not sure
unread,
Actor
Q&A
Is the interaction between scaling and rotation intended?
Thanks Erik and Kamran, I really appreciate you both taking time to look into this. I'm not sure
3/31/17
Alex
,
Kamran Ayub
9
5/27/14
Q&A
How to draw backgrounds?
Cool - thanks for the example. That game is looking really sharp!
unread,
Actor
Excalibur
Q&A
How to draw backgrounds?
Cool - thanks for the example. That game is looking really sharp!
5/27/14
Alex
,
Erik Onarheim
3
4/22/14
Best practices for the UpdateEvent
Yes, I agree with you that "relying on the timing of 'update' events to perform any game
unread,
Actor
Engine
JavaScript
Best practices for the UpdateEvent
Yes, I agree with you that "relying on the timing of 'update' events to perform any game
4/22/14