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Snooze Festival

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May 17, 2011, 12:44:34 PM5/17/11
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Hi, all! Great app -- I'm having fun setting up my first game for it.
I have a couple of questions:
- First, a technical one: can you have overlapping locations? I'd like
to place a grid (eg 3x3) where individual tokens can be placed. But
I'd like another location covering the entire space, where a different
token would be placed once the 3x3 grid is done with. Each of these
locations has a different valid_type -- one for each cell in the 3x3
grid and another for the marker. If I set up overlapping locations,
will I be able to drag stuff to/from the 9 cells as well as the big
overlaying location?
- Are there any plans to monetize this? It seems like it would be
easier to get publishers/designers (and programmers) to sign off on
EGE versions of their games if they could profit from it.

Thx!
RP

Rob3d

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May 17, 2011, 2:14:44 PM5/17/11
to EveryGame
You can definitely overlap locations. Keep in mind that locations are
rendered in the order you have typed them in the XML. So a location
typed at the end of the XML will render its pieces on top of a
location at the beginning of the XML. The valid_types will take care
of the rest.

Eggy EveryGame

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May 20, 2011, 4:24:33 AM5/20/11
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Rob already took care of the technical question, but I wanted to also
touch on the questions of monetizing EveryGame.

Right now, we don't have any concrete plans to provide our own in-app
store, so that publishers and designers could sell their games. I can
understand why people would want this, and I think it would certainly
boost the available games for EveryGame.

My biggest concern with adding such a feature would be the ongoing
support requirements. Creating an online store in itself isn't a
trivial addition to the app, but even if we did, we'd have to track
sales of individual games, send out payments to the appropriate
creators, etc, battle game piracy... and none of that sounds like fun!

If people have suggestions for a way to make it easier to compensate
designers or publishers, we're certainly willing to listen -- we'd
love to do anything to encourage more EveryGame development. And if
someone with a large catalog wanted to make several games, we might
even be open to special arrangements to enable that. Otherwise, if you
just the fan of a game and want to make it yourself, you should try
talking to the publisher. Zman games has permitted a couple of their
games to be posted to BoardGameGeek for instance. Perhaps other
publishers would as well.

-Nathaniel

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