Well here is my beta version of Airborn in My iPad v0.04. I will copy
this over to BGG as well so that hopefully more people will see and
tell me what issues I will need to resolve at this time. Otherwise I
hope you all enjoy, and since this is actually my second attempt using
EveryGame, my first is under re-developement so Dungeon in My iPad
will be available soon. These both are derived from Zombie in My
Pocket, the first in this line of Print and Play games. There is
another version of ZiMP available on the iTunes store so I do not
think I will work on that one. I hope you enjoy this port, for that is
all it really is. I used all the original art, and rules, but I added
a few touched just to get it to work with EveryGame, and they are
cosmetic only really. If you have any ideas to make this better,
please feel free to let me know. Either respond here or on BGG, or
send me an email directly.
I may be setting up a site for this in the near future. The next idea
I have is quite a bit more involved and since I have next to no art
skills may be asking for assistance.
Anyways, thanks again to all who answered my questions, especially
Nathaniel. Not only for answering questions but for designing the
program that allows us to do these things.
Again I hope you enjoy my version of Airborn In My Pocket for the iPad
by way of EveryGame app.
http://tlesposito.com/everygame/AiMiPad.ege
t.
p.s. Nathaniel/Eggy, do you think it might be possible to add a bit of
logic to the game? For instance, checks to see if a piece already
occupies a cell, and if it does to perform a secondary action? You
know a basic IF/ELSE setup? Anyways...