Setting the scale of a game piece?

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Rob3d

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May 10, 2011, 10:58:16 AM5/10/11
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I don't think this is possible now but are there any plans for a
"set_scale". Something like this would be useful for showing legible
version of cards with a tap action.

For example a cards initial scale would be 35% then triple tapping it
would scale it to 100%. And then of course triple tapping again would
bring it back to its initial scale.

You could also use set scale as an in action to render a smaller
version of the piece for a players hand or a place holder for tokens.

Would this be possible in a future update?

Eggy EveryGame

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May 10, 2011, 11:09:29 PM5/10/11
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There weren't current plans for a set_scale command, but that sounds pretty useful, so there are now!  :0)  Thanks for the great suggestion.

Something similar is possible already via the set_side action.  There is no requirement that each side of an piece have the same resolution, so you could scale down your image yourself in your graphics app, load both on, and get a similar effect.

-Nathaniel

Rob3d

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May 11, 2011, 12:13:01 AM5/11/11
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That's great to hear! I already used something similar to what you
suggested in my dungeon of d module. Its actually what gave me the
idea for a set scale option. I'll keep working with the current
method should work great for the time being.

Thanks again, the app is awesome.
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